Happy Monday! Today we've got details on Sleeping Dogs' first campaign DLC, as well as a review for Dance Central 3 and a preview of Green Arrow in Injustice: Gods Among Us. We also found out that COD Elite is going free, Black Ops II will have a season pass, Metro: Last Light is abandoning multiplayer, and much much more!
Episode 376 of the Destructoid Show:
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In a surprising move today, Activision has announced that all of the features of its Call of Duty "Elite" program will be made available at no additional cost to all players of Call of Duty: Black Ops II. The supplemental service (first released alongside Modern Warfare 3) provides stat-tracking options, clan and loadout management and more to players. (Conrad Zimmerman)
After an interesting reveal by Activision with regards to its Call of Duty: Elite service today, another announcement nearly slipped by. Not nearly as surprising, the company will be introducing a season pass for Call of Duty: Black Ops II, in time for its November 13, 2012 release. (Jason Cabral)
The infamous six-part comic event from the Marvel universe is now in playable pinball form thanks to Zen Studios. The new table will let you side with either Iron Man and his Superhuman Registration Act, or with Captain America as he fights against registration. (Hamza Aziz)
Superhero Green Arrow was just announced for upcoming fighter Injustice: Gods Among Us earlier this week. I had a chance to go hands-on with him for a few rounds here on the New York Comic-Con show floor, at the DC Entertainment booth. (Dale North)
Most people know him from his cameos in TMNT, but Miyamoto Usagi has been the star of his own comic book series for a long time. His first and only game, Samurai Warrior: The Battles of Usagi Yojimbo, came out in 1988 for the Commodore 64, and save for a cameo in TMNT 2: Battle Nexus, he hasn't been in a videogame since. At NYCC this weekend, however, Happy Giant has revealed footage and details on the first Miyamoto Usagi game in 25 years. (Audun Sorlie)
Metro: Last Light will be abandoning the multiplayer aspect of its game, taking out the frankly unnecessary mode to concentrate on a polished single-player campaign. 4A Games admitted on its blog that the announcement was probably a mistake. (Jim Sterling)
So long as you enjoyed the series in the past, you should jump on the opportunity to tackle these new modes. If you're not sold on dancing in front of a robotic camera yet, I doubt Dance Central 3 will change your mind, but this iteration makes more convincing arguments than ever before. (Chris Carter)
During a Harmonix event last week, I was able to see how Smart Glass functionality works in concert with Dance Central 3 and was surprised to find it's actually a useful augmentation to the embarrassingly fun Kinect savior. (Steven Hansen)