Rayman Legends is delayed and everyone is pissed, J.J. Abrams and Valve are collaborating on several projects, and SimCity is having another closed beta next week. Also, did you know Jessica Chobot is writing a horror game? NEITHER DID WE!
Did you know Journey drove thatgamecompany into bankruptcy? Good thing they won all those DICE Game of the Year awards! In other news, Rayman Legends is delayed and everyone is pissed, J.J. Abrams and Valve are collaborating on several projects, and SimCity is having another closed beta next week. Also, did you know Jessica Chobot is writing a horror game? NEITHER DID WE!
Episode 415 of the Destructoid Show:
It looks like everybody is going to get a chance to dive in on the latest Rayman title, as news comes from Ubisoft today that they will be expanding their publishing of Rayman Legends to include PS3 and Xbox 360 and no longer releasing exclusively for Wii U. Along with the expansion of platforms comes a delay, seven months worth, with all three versions now planned for simultaneous release in September. (Conrad Zimmerman)
The news that Rayman Legends would no longer be exclusive to Wii U was certainly a blow to Nintendo, no matter how happy it might have made PS3 and Xbox 360 fans. While Nintendo's keeping a poker face about the situation, however, its "fans" are not so stoic. (Jim Sterling)
For gamers, the delay means seven months of impatient waiting. For the developer, it was argued, it's amounted to lost effort and wasted misery. (Jim Sterling)
J.J. Abrams and Gabe Newell want to work on a game together. Or something. Apparently they've been talking about this for awhile, but they've revealed that to the audience here at D.I.C.E. Summit 2013, after their keynote opening, that they are in fact doing it -- working together. (Dale North)
Director J.J. Abrams (Star Trek) and Valve are cooperating on film adaptations of Half-Life and Portal, with early ideas already being tossed around Hollywood. Abrams also dropped hints that a game collaboration might be in development between the two. (Allistair Pinsof)
Blacklight Retribution developer Zombie Studios had previously shared a few details on its unnamed horror game, though there was a bit too much left to the imagination. As we now know via IGN, Daylight will utilize procedural generation and is intended to take around half an hour to play through once -- but much more of a time investment will be required to experience everything. (Jordan Devore)
The 16th Annual D.I.C.E. Awards are live tonight, and will be starting at any moment. These things never start on time! You can tune and see who will win Game of the Year, and any of the other of dozens of awards going out tonight. (Hamza Aziz)
Jenova Chen's D.I.C.E. Summit talk on my favorite game of last year, Journey, was moving for many reasons, but I was particularly moved when I heard that his team, thatgamecompany, went bankrupt in the struggle to finish the game. (Dale North)
Want to get involved in the show? Have any amazing ideas for stuff we should cover, or have a very special private video blog you want to share with the world? Follow us on Twitter at @Dtoidshow and email the show at show at destructoid dot com. You can keep up with everything Max and Tara are up to by following them Twitter at @maxscoville and @taralongest.
yesterday
Our live show starts in just a couple minutes - and this time, you can rewind and fast-forward it! Whoaaaaaaaaa. http://t.co/pM5zk7ToPV
yesterday
@Jeremy_LaMont You're confused - we have a "no 'no swears rule' rule." Otherwise known as an "all swears" rule.
yesterday
Woo, t-minus two hours until our live show begins! People are already hanging out in the chat saying cusses. http://t.co/pM5zk7ToPV
yesterday
@maxticket @Rev3Games Whoever wins, we lose. Er, win. Whoever wins, we win.
4 days ago
RT @zacminor: I’ve known it all along - @maxscoville and @taralongest are closet 90s basketball fans. http://t.co/3cWR5vxMKm #shaqulescent
9 days ago
@southparkdudez S'all good - archive goes up later this evenin'!
