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    <title>Destructoid DLC (Small MP4)</title>
    <link>http://revision3.com/destructoidextra</link>
    <description>Destructoid is the gaming show brought to you by gamers, for gamers. And also for anyone interested in robots, unicorns, and jet packs.</description>
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    <itunes:explicit>no</itunes:explicit>
    <itunes:summary>Destructoid is the gaming show your mom warned you about. Every Monday, Wednesday, and Friday, the crew behind Destructoid.com will break down the hottest stories of the day with little regard for personal feelings or karmic repercussions. Hosted by Max Scoville and Tara Long, Destructoid is everything you&apos;d expect from the Dtoid team - with slightly more giant killer robot.</itunes:summary>
    <itunes:subtitle>Destructoid is the gaming show your mom warned you about. Every Monday, Wednesday, and Friday, the crew behind Destructoid.com will break down the hottest stories of the day with little regard for personal feelings or karmic repercussions. Hosted by Max </itunes:subtitle>
    <itunes:author>Revision3</itunes:author>
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      <itunes:name>Revision3</itunes:name>
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      <title>BioShock Infinite INTERVIEW! Ken Levine talks Combat, Multiplayer &amp; More! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/tara-long-bioshock-interview-with-ken-levine</link>
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We&apos;re less than a week out from BioShock Infinite (!), so Tara sat down with Irrational Games&apos; Ken Levine this week to discuss the game&apos;s setting, the ways it has influenced the combat, and what changes the game has seen over the past 5 years.
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We&apos;re less than a week out from BioShock Infinite (!), so Tara sat down with Irrational Games&apos; Ken Levine this week to discuss the game&apos;s setting, the ways it has influenced the combat, and what changes the game has seen over the past 5 years.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Wed, 20 Mar 2013 23:30:00 GMT</pubDate>
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      <itunes:duration>568</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
We're less than a week out from BioShock Infinite (!), so Tara sat down with Irrational Games' Ken Levine this week to discuss the game's setting, the ways it has influenced the combat, and what changes the game has seen over the past 5 years.
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        <media:title>BioShock Infinite INTERVIEW! Ken Levine talks Combat, Multiplayer &amp; More! - Destructoid DLC</media:title>
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We&apos;re less than a week out from BioShock Infinite (!), so Tara sat down with Irrational Games&apos; Ken Levine this week to discuss the game&apos;s setting, the ways it has influenced the combat, and what changes the game has seen over the past 5 years.
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      <title>Captain Scarlett DLC Gameplay Walkthrough! Borderlands 2 - Captain Scarlett and Her Pirate&apos;s Booty - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/piratesbooty-gameplay</link>
      <description>
CAPTAIN SCARLETT AND HER PIRATE&apos;S BOOTY is the first piece of Borderlands 2&apos;s campaign DLC, and it&apos;s out this week! We got a chance to sit down with Gearbox&apos;s Jon Hemingway, as he walked us through the first couple quests.
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      <content:encoded>
CAPTAIN SCARLETT AND HER PIRATE&apos;S BOOTY is the first piece of Borderlands 2&apos;s campaign DLC, and it&apos;s out this week! We got a chance to sit down with Gearbox&apos;s Jon Hemingway, as he walked us through the first couple quests.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Mon, 15 Oct 2012 12:00:00 GMT</pubDate>
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      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
CAPTAIN SCARLETT AND HER PIRATE'S BOOTY is the first piece of Borderlands 2's campaign DLC, and it's out this week! We got a chance to sit down with Gearbox's Jon Hemingway, as he walked us through the first couple quests.
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        <media:title>Captain Scarlett DLC Gameplay Walkthrough! Borderlands 2 - Captain Scarlett and Her Pirate&apos;s Booty - Destructoid DLC</media:title>
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CAPTAIN SCARLETT AND HER PIRATE&apos;S BOOTY is the first piece of Borderlands 2&apos;s campaign DLC, and it&apos;s out this week! We got a chance to sit down with Gearbox&apos;s Jon Hemingway, as he walked us through the first couple quests.
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      <title>XCOM Multiplayer Dev BATTLE! Max vs His Boss! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/letsplay-xcom</link>
      <description>
XCOM Enemy Unknown&apos;s multiplayer is really damn awesome, so we asked some guys who made the game to come help us out. Jake Solomon and Garth DeAngelis from Firaxis stopped by, so we made teams and had Max Scoville face off against his evil boss Zac Minor. Let&apos;s find out who wins.
      </description>
      <content:encoded>
XCOM Enemy Unknown&apos;s multiplayer is really damn awesome, so we asked some guys who made the game to come help us out. Jake Solomon and Garth DeAngelis from Firaxis stopped by, so we made teams and had Max Scoville face off against his evil boss Zac Minor. Let&apos;s find out who wins.
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Mon, 01 Oct 2012 13:45:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>851</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>multiplayer, xbox 360, ps3, pc, destructoid, video games, xcom enemy unknown, xcom enemy unknown gameplay, lets play, multiplayer gameplay, jake solomon, garth deangelis, firaxis, max scoville</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
XCOM Enemy Unknown's multiplayer is really damn awesome, so we asked some guys who made the game to come help us out. Jake Solomon and Garth DeAngelis from Firaxis stopped by, so we made teams and had Max Scoville face off against his evil boss Zac Minor
      </itunes:subtitle>
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        <media:title>XCOM Multiplayer Dev BATTLE! Max vs His Boss! - Destructoid DLC</media:title>
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XCOM Enemy Unknown&apos;s multiplayer is really damn awesome, so we asked some guys who made the game to come help us out. Jake Solomon and Garth DeAngelis from Firaxis stopped by, so we made teams and had Max Scoville face off against his evil boss Zac Minor. Let&apos;s find out who wins.
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      <title>Borderlands 2 Pre-Release Interview! Questing, Looting, Driving, and the Mechromancer! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/borderlands2-prerelease</link>
      <description>
It&apos;s almost here! Borderlands 2 is out next week, so we had ONE FINAL CHANCE to chat with the game&apos;s designer about everything we&apos;ll find in the final copy. Learn about the questing, the environments, new vehicles, and of course, the Mechromancer (and future DLC characters).
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      <content:encoded>
It&apos;s almost here! Borderlands 2 is out next week, so we had ONE FINAL CHANCE to chat with the game&apos;s designer about everything we&apos;ll find in the final copy. Learn about the questing, the environments, new vehicles, and of course, the Mechromancer (and future DLC characters).
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Thu, 13 Sep 2012 23:30:00 GMT</pubDate>
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      <itunes:duration>566</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
It's almost here! Borderlands 2 is out next week, so we had ONE FINAL CHANCE to chat with the game's designer about everything we'll find in the final copy. Learn about the questing, the environments, new vehicles, and of course, the Mechromancer (and fu
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        <media:title>Borderlands 2 Pre-Release Interview! Questing, Looting, Driving, and the Mechromancer! - Destructoid DLC</media:title>
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It&apos;s almost here! Borderlands 2 is out next week, so we had ONE FINAL CHANCE to chat with the game&apos;s designer about everything we&apos;ll find in the final copy. Learn about the questing, the environments, new vehicles, and of course, the Mechromancer (and future DLC characters).
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      <title>XCOM Enemy Unknown New Details! Interview with Designer Jake Solomon - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/xcom-enemyunknown-paxprime</link>
      <description>
XCOM Enemy Unknown is a few weeks away, so we grabbed designer Jack Solomon to tell us what&apos;s new. Learn about the game&apos;s mechanics, enemies, destructible environments, and the terrible truth about what happens when your soldiers die.
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XCOM Enemy Unknown is a few weeks away, so we grabbed designer Jack Solomon to tell us what&apos;s new. Learn about the game&apos;s mechanics, enemies, destructible environments, and the terrible truth about what happens when your soldiers die.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Thu, 13 Sep 2012 20:30:00 GMT</pubDate>
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      <itunes:duration>412</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>gameplay, xbox 360, ps3, pc, destructoid, video games, xcom enemy unknown, jake solomon, xcom, xcom eu, gameplay preview, turn based strategy</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
XCOM Enemy Unknown is a few weeks away, so we grabbed designer Jack Solomon to tell us what's new. Learn about the game's mechanics, enemies, destructible environments, and the terrible truth about what happens when your soldiers die.
      </itunes:subtitle>
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        <media:title>XCOM Enemy Unknown New Details! Interview with Designer Jake Solomon - Destructoid DLC</media:title>
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XCOM Enemy Unknown is a few weeks away, so we grabbed designer Jack Solomon to tell us what&apos;s new. Learn about the game&apos;s mechanics, enemies, destructible environments, and the terrible truth about what happens when your soldiers die.
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      <title>Torchlight II GAMEPLAY! Interview w/Project Lead &amp; President of Runic Games, Travis Baldree - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/torchlight-2-interview-project-lead</link>
      <description>
Torchlight II is only a couple weeks away from release, so Tara caught up with the Project Lead and President of Runic Games, Travis Baldree, at PAX this weekend to chat about the new skills, environments, and how they&apos;ve changed the game since the beta they released earlier this year.
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      <content:encoded>
Torchlight II is only a couple weeks away from release, so Tara caught up with the Project Lead and President of Runic Games, Travis Baldree, at PAX this weekend to chat about the new skills, environments, and how they&apos;ve changed the game since the beta they released earlier this year.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Thu, 06 Sep 2012 22:30:00 GMT</pubDate>
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      <itunes:duration>365</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>interview, tara long, video games, torchlight 2, torchlight ii, runic games, president, project lead, travis baldree, skills, characters, paths, acts, environments</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Torchlight II is only a couple weeks away from release, so Tara caught up with the Project Lead and President of Runic Games, Travis Baldree, at PAX this weekend to chat about the new skills, environments, and how they've changed the game since the beta 
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Torchlight II is only a couple weeks away from release, so Tara caught up with the Project Lead and President of Runic Games, Travis Baldree, at PAX this weekend to chat about the new skills, environments, and how they&apos;ve changed the game since the beta they released earlier this year.
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      <title>FAR CRY 3 Interview: Exploding Turtles, Bear Attacks, Hang Gliders, Jet Skis and More! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/farcry3-ax</link>
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Max talked to Jamie Keen, lead game designer for Far Cry 3, as asked him some hard-hitting questions like &quot;What are the turtles for?&quot; and &quot;Can I have a copy of the game please?&quot; Of course, he also discussed open-world freedom, campaign length, and fast-travel.
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Max talked to Jamie Keen, lead game designer for Far Cry 3, as asked him some hard-hitting questions like &quot;What are the turtles for?&quot; and &quot;Can I have a copy of the game please?&quot; Of course, he also discussed open-world freedom, campaign length, and fast-travel.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Mon, 03 Sep 2012 01:45:00 GMT</pubDate>
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      <itunes:duration>377</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>interview, xbox 360, ps3, pc, video games, footage, preview, far cry 3, far cry 3 gameplay, new gameplay, open world, driving, shooting, stealth, pax, pax prime, pax 2012</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Max talked to Jamie Keen, lead game designer for Far Cry 3, as asked him some hard-hitting questions like &quot;What are the turtles for?&quot; and &quot;Can I have a copy of the game please?&quot; Of course, he also discussed open-world freedom, campaign length, and fast-t
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Max talked to Jamie Keen, lead game designer for Far Cry 3, as asked him some hard-hitting questions like &quot;What are the turtles for?&quot; and &quot;Can I have a copy of the game please?&quot; Of course, he also discussed open-world freedom, campaign length, and fast-travel.
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    <item>
      <title>Dance Central 3 STORY MODE! Interview with Lead Designer Matt Boch - Destructoid DLC</title>
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Some of the fine folks from Harmonix joined us in the studio recently to show off some of Dance Central 3&apos;s upcoming Story mode. Afterward, Tara grabbed the game&apos;s Lead Designer, Matt Boch, to talk about the direction the series is taking, as well as all the tracks and fun mini-games we can expect to see!
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      <content:encoded>
Some of the fine folks from Harmonix joined us in the studio recently to show off some of Dance Central 3&apos;s upcoming Story mode. Afterward, Tara grabbed the game&apos;s Lead Designer, Matt Boch, to talk about the direction the series is taking, as well as all the tracks and fun mini-games we can expect to see!
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      <pubDate>Fri, 24 Aug 2012 00:30:00 GMT</pubDate>
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Some of the fine folks from Harmonix joined us in the studio recently to show off some of Dance Central 3's upcoming Story mode. Afterward, Tara grabbed the game's Lead Designer, Matt Boch, to talk about the direction the series is taking, as well as all
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Some of the fine folks from Harmonix joined us in the studio recently to show off some of Dance Central 3&apos;s upcoming Story mode. Afterward, Tara grabbed the game&apos;s Lead Designer, Matt Boch, to talk about the direction the series is taking, as well as all the tracks and fun mini-games we can expect to see!
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      <title>Assassin&apos;s Creed 3 AT SEA! New Naval Gameplay, Details and More! - Destructoid DLC</title>
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Max got to go hands-on with some of Assassin&apos;s Creed 3&apos;s naval gameplay, and came away QUITE impressed. He sat down with Lead Game Designer Steven Masters to talk about all about the details of the sea, as well as the presence of Desmond, the functionality of the Wii U, and more!
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Max got to go hands-on with some of Assassin&apos;s Creed 3&apos;s naval gameplay, and came away QUITE impressed. He sat down with Lead Game Designer Steven Masters to talk about all about the details of the sea, as well as the presence of Desmond, the functionality of the Wii U, and more!
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      <pubDate>Wed, 15 Aug 2012 21:00:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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Max got to go hands-on with some of Assassin's Creed 3's naval gameplay, and came away QUITE impressed. He sat down with Lead Game Designer Steven Masters to talk about all about the details of the sea, as well as the presence of Desmond, the functionali
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Max got to go hands-on with some of Assassin&apos;s Creed 3&apos;s naval gameplay, and came away QUITE impressed. He sat down with Lead Game Designer Steven Masters to talk about all about the details of the sea, as well as the presence of Desmond, the functionality of the Wii U, and more!
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      <title>Black Ops 2 MULTIPLAYER GAMEPLAY! Shoutcasting Hands-On! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/blackops2-shoutcast</link>
      <description>
Black Ops 2 multiplayer details have finally been revealed, and Hamza Aziz got to go hands on with the brand new Shoutcasting feature. Learn how it works, how it might change esports, and check out some fresh new multiplayer gameplay.
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Black Ops 2 multiplayer details have finally been revealed, and Hamza Aziz got to go hands on with the brand new Shoutcasting feature. Learn how it works, how it might change esports, and check out some fresh new multiplayer gameplay.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Wed, 15 Aug 2012 17:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Black Ops 2 multiplayer details have finally been revealed, and Hamza Aziz got to go hands on with the brand new Shoutcasting feature. Learn how it works, how it might change esports, and check out some fresh new multiplayer gameplay.
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Black Ops 2 multiplayer details have finally been revealed, and Hamza Aziz got to go hands on with the brand new Shoutcasting feature. Learn how it works, how it might change esports, and check out some fresh new multiplayer gameplay.
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      <title>Black Ops 2 Multiplayer Interview! Leagues, Livestreaming and New Gameplay! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/black-ops-2-multiplayer-interview</link>
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Hamza got a chance to check out Black Ops 2 multiplayer, and chat with Treyarch&apos;s Design Director David Vonderhaar about all the massive changes that are being implemented. Watch the interview to learn about the game&apos;s built-in livestreaming, shoutcasting, and eSports optimization.
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Hamza got a chance to check out Black Ops 2 multiplayer, and chat with Treyarch&apos;s Design Director David Vonderhaar about all the massive changes that are being implemented. Watch the interview to learn about the game&apos;s built-in livestreaming, shoutcasting, and eSports optimization.
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      <pubDate>Wed, 15 Aug 2012 17:00:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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Hamza got a chance to check out Black Ops 2 multiplayer, and chat with Treyarch's Design Director David Vonderhaar about all the massive changes that are being implemented. Watch the interview to learn about the game's built-in livestreaming, shoutcastin
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Hamza got a chance to check out Black Ops 2 multiplayer, and chat with Treyarch&apos;s Design Director David Vonderhaar about all the massive changes that are being implemented. Watch the interview to learn about the game&apos;s built-in livestreaming, shoutcasting, and eSports optimization.
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    <item>
      <title>Sleeping Dogs: Video Review! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/sleepingdogs-review</link>
      <description>
Sleeping Dogs is finally out, and Max Scoville is here to give you his review! Does it live up to the hype? Find out NOW!
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Sleeping Dogs is finally out, and Max Scoville is here to give you his review! Does it live up to the hype? Find out NOW!
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Tue, 14 Aug 2012 18:00:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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Sleeping Dogs is finally out, and Max Scoville is here to give you his review! Does it live up to the hype? Find out NOW!
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Sleeping Dogs is finally out, and Max Scoville is here to give you his review! Does it live up to the hype? Find out NOW!
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      <title>SLEEPING DOGS Pre-Release Interview! New Gameplay, Skill Trees, Combat and FISH! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/sleepingdogs-interview</link>
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Sleeping Dogs isn&apos;t out until tomorrow, but we just can&apos;t wait until then to talk about it. So we asked the game&apos;s Senior Producer Jeff O&apos;Connell to sit down with Max and tell us all about the game&apos;s mechanics, world, history, and of course, whether or not there are fish in the game.
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Sleeping Dogs isn&apos;t out until tomorrow, but we just can&apos;t wait until then to talk about it. So we asked the game&apos;s Senior Producer Jeff O&apos;Connell to sit down with Max and tell us all about the game&apos;s mechanics, world, history, and of course, whether or not there are fish in the game.
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      <pubDate>Mon, 13 Aug 2012 14:00:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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Sleeping Dogs isn't out until tomorrow, but we just can't wait until then to talk about it. So we asked the game's Senior Producer Jeff O'Connell to sit down with Max and tell us all about the game's mechanics, world, history, and of course, whether or n
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Sleeping Dogs isn&apos;t out until tomorrow, but we just can&apos;t wait until then to talk about it. So we asked the game&apos;s Senior Producer Jeff O&apos;Connell to sit down with Max and tell us all about the game&apos;s mechanics, world, history, and of course, whether or not there are fish in the game.
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      <title>MECHWARRIOR ONLINE INTERVIEW! Mech Madness with Piranha Games Creative Director Bryan Ekman! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/mechwarrior-online-interview</link>
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The Mechwarrior series has been around for decades, and if MechWarrior Online is any indication, it&apos;s not slowing down anytime soon. Max Scoville caught up with Piranha Games&apos; creative director Bryan Ekman to talk about some big clunky robots.
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The Mechwarrior series has been around for decades, and if MechWarrior Online is any indication, it&apos;s not slowing down anytime soon. Max Scoville caught up with Piranha Games&apos; creative director Bryan Ekman to talk about some big clunky robots.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Thu, 02 Aug 2012 21:45:00 GMT</pubDate>
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      <itunes:author>Revision3</itunes:author>
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The Mechwarrior series has been around for decades, and if MechWarrior Online is any indication, it's not slowing down anytime soon. Max Scoville caught up with Piranha Games' creative director Bryan Ekman to talk about some big clunky robots.
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        <media:title>MECHWARRIOR ONLINE INTERVIEW! Mech Madness with Piranha Games Creative Director Bryan Ekman! - Destructoid DLC</media:title>
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The Mechwarrior series has been around for decades, and if MechWarrior Online is any indication, it&apos;s not slowing down anytime soon. Max Scoville caught up with Piranha Games&apos; creative director Bryan Ekman to talk about some big clunky robots.
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      <title>Dead Space 3 Interview with Steve Papoutsis: CO-OP, WEAPON CRAFTING &amp; NECROMORPHS - OH MY! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/dead-space-3-interview-steve-papoutsis</link>
      <description>
Tara stopped by EA&apos;s offices last week to check out an all-new demo for Dead Space 3, and afterward she grabbed the game&apos;s Executive Producer, Steve Papoutsis, to talk about her experience. Watch as he chats about the new disgusting strains of necromorphs, the differences between the single-player and co-op campaigns and ... the new weapon crafting system?! Yup - all that and no competitive multiplayer either. WHAT IS GOING ON?!?!
      </description>
      <content:encoded>
Tara stopped by EA&apos;s offices last week to check out an all-new demo for Dead Space 3, and afterward she grabbed the game&apos;s Executive Producer, Steve Papoutsis, to talk about her experience. Watch as he chats about the new disgusting strains of necromorphs, the differences between the single-player and co-op campaigns and ... the new weapon crafting system?! Yup - all that and no competitive multiplayer either. WHAT IS GOING ON?!?!
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Wed, 25 Jul 2012 23:30:00 GMT</pubDate>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Tara stopped by EA's offices last week to check out an all-new demo for Dead Space 3, and afterward she grabbed the game's Executive Producer, Steve Papoutsis, to talk about her experience. Watch as he chats about the new disgusting strains of necromorph
      </itunes:subtitle>
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Tara stopped by EA&apos;s offices last week to check out an all-new demo for Dead Space 3, and afterward she grabbed the game&apos;s Executive Producer, Steve Papoutsis, to talk about her experience. Watch as he chats about the new disgusting strains of necromorphs, the differences between the single-player and co-op campaigns and ... the new weapon crafting system?! Yup - all that and no competitive multiplayer either. WHAT IS GOING ON?!?!
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    <item>
      <title>The Future of Motion-Controls with the Leap! Gesture-Powered Fruit Ninja, Angry Birds and HALF LIFE 2?! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/leap-motion-hands-on</link>
      <description>
Leap Motion&apos;s been hard at work for the last five years on the &quot;Leap,&quot; a tiny peripheral coming this winter to PC and Mac. Is it a Kinect killer? Is the future here?
      </description>
      <content:encoded>
Leap Motion&apos;s been hard at work for the last five years on the &quot;Leap,&quot; a tiny peripheral coming this winter to PC and Mac. Is it a Kinect killer? Is the future here?
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Wed, 18 Jul 2012 18:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>347</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>dtoid, destructoid, max scoville, kinect, pc gaming, leap, leap motion, motion controls, half-life, hl2, gaming, fruit ninja, angry birds, graphics, gesture control, kinect killer, fps, david holz</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Leap Motion's been hard at work for the last five years on the &quot;Leap,&quot; a tiny peripheral coming this winter to PC and Mac. Is it a Kinect killer? Is the future here?
      </itunes:subtitle>
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Leap Motion&apos;s been hard at work for the last five years on the &quot;Leap,&quot; a tiny peripheral coming this winter to PC and Mac. Is it a Kinect killer? Is the future here?
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    <item>
      <title>Borderlands 2 NEW GAMEPLAY PREVIEW - Customization, Tiny Tina, and more! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/borderlands2-tiny-tina</link>
      <description>
Tiny Tina is the most bad ass 13 year-old on Pandora, and she wants to have a goddamn tea party. And as part of the fight against Handsome Jack, you&apos;re going to help her do just that. Watch our brand new Borderlands 2 gameplay preview to learn all thats new in the game - including badass ranks, character customization, and, of course, Tiny Tina.
      </description>
      <content:encoded>
Tiny Tina is the most bad ass 13 year-old on Pandora, and she wants to have a goddamn tea party. And as part of the fight against Handsome Jack, you&apos;re going to help her do just that. Watch our brand new Borderlands 2 gameplay preview to learn all thats new in the game - including badass ranks, character customization, and, of course, Tiny Tina.
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Fri, 13 Jul 2012 16:45:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>273</itunes:duration>
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      <itunes:keywords>gameplay, borderlands 2, axton, zero, salvador, maya, new gameplay, borderlands 2 new gameplay, pandora, tiny tina, character customization, badass rank, profile, classes, guns, weapons</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Tiny Tina is the most bad ass 13 year-old on Pandora, and she wants to have a goddamn tea party. And as part of the fight against Handsome Jack, you're going to help her do just that. Watch our brand new Borderlands 2 gameplay preview to learn all thats 
      </itunes:subtitle>
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        <media:title>Borderlands 2 NEW GAMEPLAY PREVIEW - Customization, Tiny Tina, and more! - Destructoid DLC</media:title>
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Tiny Tina is the most bad ass 13 year-old on Pandora, and she wants to have a goddamn tea party. And as part of the fight against Handsome Jack, you&apos;re going to help her do just that. Watch our brand new Borderlands 2 gameplay preview to learn all thats new in the game - including badass ranks, character customization, and, of course, Tiny Tina.
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    <item>
      <title>BORDERLANDS 2 Skill Trees, BADASS Ranks and more gameplay details! Interview with Randy Varnell - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/borderlands-gameplay-details</link>
      <description>
Borderlands 2 is easily one of the most anticipated games of the year. Tara went hands-on with the game, and then took a minute to chat with Randy Varnell, the game&apos;s design producer.
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Borderlands 2 is easily one of the most anticipated games of the year. Tara went hands-on with the game, and then took a minute to chat with Randy Varnell, the game&apos;s design producer.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Fri, 13 Jul 2012 16:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>309</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Borderlands 2 is easily one of the most anticipated games of the year. Tara went hands-on with the game, and then took a minute to chat with Randy Varnell, the game's design producer.
      </itunes:subtitle>
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        <media:title>BORDERLANDS 2 Skill Trees, BADASS Ranks and more gameplay details! Interview with Randy Varnell - Destructoid DLC</media:title>
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Borderlands 2 is easily one of the most anticipated games of the year. Tara went hands-on with the game, and then took a minute to chat with Randy Varnell, the game&apos;s design producer.
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    <item>
      <title>NBA Baller Beats PREVIEW! Kinect + Basketball = HUMILIATION - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/nba-baller-beats-preview</link>
      <description>
Our resident sports reporter Tara traveled over to Majesco&apos;s booth at E3 this year to check out NBA Baller Beats, the upcoming Kinect game that uses a REAL basketball. How exactly does it work though? Watch our humiliating investigative report to find out!
      </description>
      <content:encoded>
Our resident sports reporter Tara traveled over to Majesco&apos;s booth at E3 this year to check out NBA Baller Beats, the upcoming Kinect game that uses a REAL basketball. How exactly does it work though? Watch our humiliating investigative report to find out!
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Fri, 29 Jun 2012 00:45:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>152</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>xbox 360, video games, preview, kinect, nba baller beats, basketball, rhythm, majesco, e3, 2012, microsoft</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Our resident sports reporter Tara traveled over to Majesco's booth at E3 this year to check out NBA Baller Beats, the upcoming Kinect game that uses a REAL basketball. How exactly does it work though? Watch our humiliating investigative report to find ou
      </itunes:subtitle>
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        <media:title>NBA Baller Beats PREVIEW! Kinect + Basketball = HUMILIATION - Destructoid DLC</media:title>
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Our resident sports reporter Tara traveled over to Majesco&apos;s booth at E3 this year to check out NBA Baller Beats, the upcoming Kinect game that uses a REAL basketball. How exactly does it work though? Watch our humiliating investigative report to find out!
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    <item>
      <title>XCOM: Enemy Unknown Gameplay Impressions from E3 2012 - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/e3-xcom-enemy-unknown-impressions</link>
      <description>
Max Scoville and Anthony Carboni got a chance to see XCOM: Enemy Unknown at E3, including some tough enemies, jetpack armor, and a cameo by psychic Sid Meier.
      </description>
      <content:encoded>
Max Scoville and Anthony Carboni got a chance to see XCOM: Enemy Unknown at E3, including some tough enemies, jetpack armor, and a cameo by psychic Sid Meier.
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Thu, 28 Jun 2012 18:45:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>224</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>gameplay, dtoid, destructoid, video games, footage, xcom enemy unknown, firaxis, xcom, e3, ufo, e3 2012, ghost armor, berzerker, chrysalid, archangel armor, psychic, in-game, strategy</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Max Scoville and Anthony Carboni got a chance to see XCOM: Enemy Unknown at E3, including some tough enemies, jetpack armor, and a cameo by psychic Sid Meier.
      </itunes:subtitle>
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        <media:title>XCOM: Enemy Unknown Gameplay Impressions from E3 2012 - Destructoid DLC</media:title>
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Max Scoville and Anthony Carboni got a chance to see XCOM: Enemy Unknown at E3, including some tough enemies, jetpack armor, and a cameo by psychic Sid Meier.
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    <item>
      <title>The &apos;Horror&apos; of Spec Ops The Line&apos;s Story - Interview with Plot Info, Co-Op Details and More! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/spec-ops-writer</link>
      <description>
Spec Ops The Line is out this week for PC, PS3 and Xbox 360, and we got a chance to talk to writer Walt Williams about the game&apos;s unique characterization and narrative direction.
      </description>
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Spec Ops The Line is out this week for PC, PS3 and Xbox 360, and we got a chance to talk to writer Walt Williams about the game&apos;s unique characterization and narrative direction.
      </content:encoded>
      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Mon, 25 Jun 2012 19:15:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>459</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>gameplay, xbox 360, ps3, pc, video games, footage, preview, characters, details, co-op, e3, e3 2012, spec ops the line, spec ops, info, release, plot, narrative, writing, script, co-op gameplay</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Spec Ops The Line is out this week for PC, PS3 and Xbox 360, and we got a chance to talk to writer Walt Williams about the game's unique characterization and narrative direction.
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        <media:title>The &apos;Horror&apos; of Spec Ops The Line&apos;s Story - Interview with Plot Info, Co-Op Details and More! - Destructoid DLC</media:title>
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Spec Ops The Line is out this week for PC, PS3 and Xbox 360, and we got a chance to talk to writer Walt Williams about the game&apos;s unique characterization and narrative direction.
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    <item>
      <title>Borderlands 2 MAYA Walkthrough with Gameplay and Commentary! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/borderlands-2-walkthrough-maya-siren</link>
      <description>
We&apos;ve got a full SEVEN MINUTES of uncut Borderlands 2 demo footage! This one focuses on Maya, the Siren character, as she plays through the Caustic Caverns level with 3 other co-op buddies.
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We&apos;ve got a full SEVEN MINUTES of uncut Borderlands 2 demo footage! This one focuses on Maya, the Siren character, as she plays through the Caustic Caverns level with 3 other co-op buddies.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Wed, 20 Jun 2012 22:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>373</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
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      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
We've got a full SEVEN MINUTES of uncut Borderlands 2 demo footage! This one focuses on Maya, the Siren character, as she plays through the Caustic Caverns level with 3 other co-op buddies.
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We&apos;ve got a full SEVEN MINUTES of uncut Borderlands 2 demo footage! This one focuses on Maya, the Siren character, as she plays through the Caustic Caverns level with 3 other co-op buddies.
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      <title>Dragon Ball Z Kinect Hands-On Impressions! - Destructoid DLC</title>
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We all know that Max Scoville loves Dragon Ball Z, but does he love the upcoming Dragon Ball Z Kinect game? We had to find out, so we tracked down the DBZ booth at E3 and went hands-on alongside fellow fan Hamza Aziz. Does it make you feel like a real Saiyan? Let&apos;s find out together.
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We all know that Max Scoville loves Dragon Ball Z, but does he love the upcoming Dragon Ball Z Kinect game? We had to find out, so we tracked down the DBZ booth at E3 and went hands-on alongside fellow fan Hamza Aziz. Does it make you feel like a real Saiyan? Let&apos;s find out together.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Mon, 18 Jun 2012 18:45:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
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      <itunes:author>Revision3</itunes:author>
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We all know that Max Scoville loves Dragon Ball Z, but does he love the upcoming Dragon Ball Z Kinect game? We had to find out, so we tracked down the DBZ booth at E3 and went hands-on alongside fellow fan Hamza Aziz. Does it make you feel like a real Sa
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        <media:title>Dragon Ball Z Kinect Hands-On Impressions! - Destructoid DLC</media:title>
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We all know that Max Scoville loves Dragon Ball Z, but does he love the upcoming Dragon Ball Z Kinect game? We had to find out, so we tracked down the DBZ booth at E3 and went hands-on alongside fellow fan Hamza Aziz. Does it make you feel like a real Saiyan? Let&apos;s find out together.
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      <title>Hitman Absolution Interview: Talking Art Direction, Level Design, and SEXY SEXY NUNS at E3 2012 - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/hitman-interview-e3</link>
      <description>
At E3, Tara Long spoke to IO Interactive&apos;s Roberto Marchesi and his role as art director in the upcoming Hitman: Absolution.
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At E3, Tara Long spoke to IO Interactive&apos;s Roberto Marchesi and his role as art director in the upcoming Hitman: Absolution.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Sat, 16 Jun 2012 05:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>321</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:keywords>interview, gameplay, tara long, dtoid, video games, e3 2012, hitman, absolution, nuns, art direction, io, blood money, chicago, chinatown, agent 47</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
At E3, Tara Long spoke to IO Interactive's Roberto Marchesi and his role as art director in the upcoming Hitman: Absolution.
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        <media:title>Hitman Absolution Interview: Talking Art Direction, Level Design, and SEXY SEXY NUNS at E3 2012 - Destructoid DLC</media:title>
        <media:description>
At E3, Tara Long spoke to IO Interactive&apos;s Roberto Marchesi and his role as art director in the upcoming Hitman: Absolution.
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      <title>Borderlands 2 Axton Gameplay Walkthrough: 10 Minutes of Commando Gameplay! - Destructoid DLC</title>
      <link>http://revision3.com/destructoidextra/borderlands-2-gameplay-axton</link>
      <description>
Want some new Borderlands 2 gameplay? Of course you do. Here&apos;s 10 minutes of an uncut Borderlands 2 demo of Axton playing through Opportunity, the level they showed at E3.
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Want some new Borderlands 2 gameplay? Of course you do. Here&apos;s 10 minutes of an uncut Borderlands 2 demo of Axton playing through Opportunity, the level they showed at E3.
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      <author>feedback@revision3.com (Revision3)</author>
      <pubDate>Fri, 15 Jun 2012 17:30:00 GMT</pubDate>
      <itunes:image href="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/destructoidextra.jpg" />
      <itunes:duration>750</itunes:duration>
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      <itunes:keywords>gameplay, borderlands 2, axton, bl2, blt, commando, turrets, overseer, handsome jack, playthrough</itunes:keywords>
      <itunes:author>Revision3</itunes:author>
      <itunes:subtitle>
Want some new Borderlands 2 gameplay? Of course you do. Here's 10 minutes of an uncut Borderlands 2 demo of Axton playing through Opportunity, the level they showed at E3.
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        <media:title>Borderlands 2 Axton Gameplay Walkthrough: 10 Minutes of Commando Gameplay! - Destructoid DLC</media:title>
        <media:description>
Want some new Borderlands 2 gameplay? Of course you do. Here&apos;s 10 minutes of an uncut Borderlands 2 demo of Axton playing through Opportunity, the level they showed at E3.
        </media:description>
        <media:thumbnail url="http://videos.revision3.com/revision3/images/shows/destructoid/destructoidextra/0088/destructoid--destructoidextra--0088--borderlands-2-gameplay-axton--mini.thumb.jpg" width="100" height="100" />
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