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imagitronics
11-09-2008, 08:37 PM
Hak5 crew,

How about a segment (series?) on hacking console game cheat codes.

I was turned onto this some years ago when I was first learning to reverse engineer. Using NES/SNES/Gameboy emulators to monitor variable locations in memory and then modify the values to suit your needs.

If you want to be hard core, you could even break out an old N64 and GameGenie... (I'll loan you mine if you're low on funds!)

You could even show how it's possible to connect a Gamecube to a PC so that you can hack codes in your favorite games. The folks at GSCentral (http://www.gscentral.org/) can get you started there.

There are, of course, methods of doing this for PC games as well.

Of course, if you decide to do a series like this, I hope that you will take a minute*to remind viewers that hacking multiplayer online games ruins the fun for everyone... I *hate* online game hacks, but finding your own "infinite life" code is a blast!

Tim

soidl
11-15-2008, 04:19 PM
This is a great idea for a segment. Maybe not going so old school but some of the ways to hack the current gen consoles. I know you try to stay legit but lets face it, the Wii, Xbox and PS3 are really networked computers that are hackable. Why don't you show us how to take advantage of this great gear for non-gaming purposes. I know that you have tried to steer away from the gaming theme this year but with the economy in the tank, it is one of those recession proof industries that may help you get more viewership.
So Idle

doxid
11-17-2008, 06:46 AM
I just see a few problems with it.
Game "security" often variate and one hack might not work for all types of games.
Memory editing is one way sure but that doesn't work all the time, mostly it does but then some games (Especially on line games) will have a way to check for it.

For instance World Of Warcraft, there's a ass crack easy way to make a speed hack for it.
There's a specific part in the memory that stores your multiplier for the run function. However, the server will automatically send a ban ticket if you move faster then x yards per second.

Same goes for Unreal Tournament and those games, you can modify some stuff but if you run online you're fucked.

However, game cracking in general like cracked games that usually need a CD might be doable, legal i think not. Would be fun to see tho but i'd hate to see the Hak5 crew on the news for exploits and hacking : )