The other day I went out to Sanzaru games to check out the new Sly Cooper: Thieves in Time and chat with the developers. How's the first original HD, Sucker Punch-less Sly title looking?
I interviewed Mat Kraemer, the lead developer, to see how Sanzaru is approaching their first entry to a classic series.
Max Scoville also went to the preview and interviewed Sanzaru's president, Glen Egan. You can check it out here: revision3.com/destructoidextra/slycooper