The Brush Engine
Thursday, March 29th, 2007 running time 25:12
Sure, lots of video games have a physics engine -- ho-hum look at gravity and inertia work their magic. None of them have what photoshop has: a brush engine. The brush engine was developed back in Photoshop 7 (before CS) and is what makes Photoshop a true painting program and revolutionized the way Photoshop works. In the longest episode of PixelPerfect yet, Bert explains and demonstrates the inner workings of the brush engine.
Highlights
Gregory Warner
(
1:57, 1:57
)
Wacom
(
2:23, 2:25, 2:42, 2:23, 2:25, 2:42
)
outer edges
(
23:09, 23:09
)
bright green
(
17:19, 17:35, 17:19, 17:35
)
Gregory Warner
(
1:57, 1:57
)
Wacom
(
2:23, 2:25, 2:42, 2:23, 2:25, 2:42
)
outer edges
(
23:09, 23:09
)
bright green
(
17:19, 17:35, 17:19, 17:35
)
Automatically Generated Transcript(may not be 100% accurate) ( more )
" It's."
" Hi welcome to another episode pixel perfect -- on for all kinds of Photoshop tricks and whatever else comes to mind. I wanna do a couple of things and don't answer. Bunch of emails that request is something in particular. And -- before it gets started I want to thank my sponsors go -- daddy dot com. And I also wanna. Make something very clear. I've read a lot of emails and stuff and no there is no script I'm not reading something right now it's all coming from the heart. So and I go to the add stuff yes it -- to read something in my head. And something to read this for it says here you get 96 dollars and free extras. With your domain name from godaddy.com. Each domain includes free hosting with a web site builder a free blog complete email and much more. Plus enter code pixel which should be appearing on screen. When you check out and get your dot com domain name for just 695. Year. A lot less than a -- some restrictions apply see site for details get. Get your piece of the Internet at godaddy.com. Okay now. I had read that part does everything else that's it was script. I so -- do right now is answers something I was asked for by mark -- Matthew Jan win there Gregory Warner. -- And it deals with an even Derek Nugent are gonna stick something in there that he asked for. Still want to see the brush and to explain what the -- is all about well -- try to make it as clear as possible in this particular episode. At first want to do is first -- about this thing. The stylus. The absentee I'm working on or the Wacom tablet and to do -- by Wacom it's the tablet that's right on the screen. But the thing that's important here is affected these stylus will control a lot of the functions within that pressure and I go down here and in my -- system preferences on on my Mac -- will be on your PC. There's a little guy here at call Wacom tablet now right here as we start to control things of how the I was going to work to understand is gonna work. Now what maintains its pressure sensitivity. If he regulars have little current pressure. It's a way of testing this if I just touched the screen now if you little bar stars who worked -- have chromium. The harder the thought Democrats succeeded -- the Blue Line is bound toward the bottom and I pressed hard it goes the full. Now when you press hard you get not getting that whole. Blog there then you -- play around with you to feel -- no formula here people wanted to know how I calibrated know it depends on my hand. You know how I'm gonna calibrated your hand is different -- real -- management have been giant hand so pressure is gonna depend on you. So you would set things up in this window here what the buttons are going to do and so on -- UC that I have. My front button and my back button both -- double click that's for this particular machine here in the studio. Are my back button at home is doing something else and saw it all depends on you or preference you'll work flow and so one. But that pressure current pressure is controlled this clicking on the screen anyway even see that the little bar it's gonna move. And you press at a comparable. Firm pressure and you're getting the full bar across that you're working well it is the minute you touch screen it jumps the full. Then it's the rules too strong you're gonna have to play around that want to get a really nice feel. That it's -- light -- when it tests lightly touching the screen and when you press down hard. You get a full bar and our heart I don't mean put your hand to a whole screen so again it depends on your preference. Okay so -- this quit out of here. And when I bundled dock down -- at the Cia thing and that's going to -- Now that about the Russian. Now the pressure and it was developed back in."
" Version seven of Photoshop. Before host he has line. And the Russian in his return -- not to act considerate true pain program for the first time you had the ability to go in and create brushes. That a randomized. As you applies stroke. Now you were always able to create custom brushes and make those questions being answered life but the brush engine. Which I'm gonna pull out -- that we see as a standalone window the brush engine is what really revolutionize the way. Photoshop works so I'd do right now is to explain. How this -- creating a brush. Abreast of anything that -- could be the I -- a person could be a truly in the scene. And -- did you select with a rectangular marquee tool can become a brush. One thing to keep in mind is the values and brought. Where their brushes a pure black brush will be a 100% pay. -- that Russia has a white it'll be -- 100% transparent. Any color value between them 50% gray or green as something else other than black will be a certain level of transparency. So it right let's say I use a 50% gray as my brush to create might an actual bush. 50% rate means that -- is gonna automatically be 50% transparent. Even have the capacity on the Russian toolbar set on a percent it's gonna be 50% transparent because I did not -- the original rush with a pure black. If I bring you passing down to 50% and that -- will be 25% transparent because the original rush was made with a 50%. So he'd been that in mind when you're selecting some object he learned that certain areas not black are going to be transparent based on that particular value. In the brush. Now here what I'm going to do is I have. A path as little path right there. And a little path is a little maple -- Which happens to be the little brush that's included with the program right here in this they'll make believe that well then recreate the -- right now. The three brushes it happened to be mine. The new brushes that I created early on in the alpha testing of bush seven I created a bunch of -- the -- used for painting at that time. So that's gonna show you right now I have a path. And I'm gonna take that happened up -- that. With. Now that path right now is I turned it off that was a shape and it's full black I'm gonna select this area. To turn into a brush them out of how big I selected it. Or there is whiteness a little meat inside when -- come over here and say define brush preset you know is that it's only seen the lead. And and number 86 and that represents the size in pixels of this particular brushed. And cancel that. Now select an applause. Like that. I'm brush preset notice it's still the same exactly. With the 86 nominees because that white before it was not brush it did not see that as a brush so -- We believe it didn't exist then go here and give -- a name full quality. And -- click okay. Back in total lack don't need anymore and we'll be -- now in your out rushed out here the brush to appear at the very end. Now the name if you happen they used a small list and the name will be right -- the name that we gave it. I prefer myself these small thumbnail so I could see that as the brush and announced that the brush and if you read it off the bat. In the preview and the aggression and we see what the strobe lights and -- go ahead and -- a stroke it's gonna look just like reprieve. And what's happening is that the pressure is laying down a tip at a time. Hold shape of that leaf has been. Why along the life that stroke self. What happens with the question is that we have the ability to randomized. How -- them down. Now first thing commit to is the brush preset which shows all the questions we have long controller on it which is the -- diameter the size you can also control that appear. The -- diameter. Pardon this is made out right now hardness is made out because affected cannot set a soft it's too complex brush like this. It was just a circle or square that would be a problem but complex -- like this leaf shape you can applies soft edge to. So hard this is great. Caller my question is going onto brushed to shape his so you start to control things. Again we had diameter now I can bring it down to of the paintbrush and we see you in the preview. I could put -- way up that is just so much space that a complete with I can see big bird grabbing the cursor over you see that I do have to brush. It brings down to manageable size about so victory at the who leave their bit bigger. About -- okay so we got the thankfully. Yeah these little controls here. This controls the -- A move this to see that they're all getting flat through that. If consoles angle and move that they're all gonna move to. Angola. Rockettes right they're all dancing together. The beauty of the rest of the controls that randomized -- so every it and act independently of its neighbors."
" And we had a -- which is great out and the spacing now spacing if I -- the spacing 200%. That means to have won this thing sit next to one distinct that it just about touching at the very edge -- is you can see right in there. Anything larger than a 100% it's gonna give you a dotted line. Anything. Smaller starts to make them get into because they expected. In -- to the space go to the minimum which is 1% and you get a fairly solid line. And then agree -- CNET because the little spam on the and leave -- cause -- areas of again it'll it coincide. Husband was facing up to a manageable about 75% from 3% that's good now -- look at -- stroke and Wi -- that it looks just like the preview. Now these guys here. They are the ones are going to randomized. I'm gonna click on the word not under the about it on the work that way it's gonna bring you right into the actual controls for that -- it. So that we see that we have pen pressure is set up so we have the movies that are getting smaller and distances so. I'm gonna change that off now look here you notice that I have and still status we will rotation. Made all these things can be set up and pen pressure of course is controlled by this you discussed the moment yeah. A synthesized -- right here what is theater. Jitters is a variety it's it's making them random it's randomized -- Every time it lays down a tip it's gonna be -- different sides of a movement sized it up to a 100% which you get all -- is all the little leaves are changing in size okay each one is a different sized and its neighbor. Now we have a minimum diameter has come back over here and we look at this guy at the very beginning here he's getting so small that it became we'll stop and back. So -- having minimum diameter which means that it set that so that it's not gonna get any smaller than say. 20%. A my aggression so I have -- hundred -- the smallest -- is not gonna be any smaller than twenty pixels. So have a minimum diameter set. There we have the angle I was you know all little brushes overall. Pointing straight up right angle Jupiter is gonna randomized. The angle as I move that around you see that they're all moving in different directions at that that 200. Percent going back to brush -- That's the same thing as little arrow that I moved around. That they all move in together at that point now they're moving independently. Each believe this is different sides and the different angle than its neighbor on side. Brown eyes again that's the same thing as this we'll way kind of controlled the ram is that they -- kind of flat. We'll hear it's gonna again do it randomly. And move my -- up. And pushed back a 100% that was -- the leaves are all different around his enemies they minimum rounds trying to fit the 25%. So and -- so flat that -- become a little line which is going to get flat enough to inches that illusion for shortening and out of these are the local different. It now they do my stroke. Each -- that is different shape and size and its neighbors on either side. Another -- down here to scattering. Now scary right off the bat something happen that's -- these guys off. So we can expand turn off the pen pressure again. Again -- things controllable by -- pressure or others settings now scattered right now but I do a stroke if following maestro. But scattering does is gonna move the tips away from the stroke in different directions I internal poll taxes and you see at the movies are going up and downs it. If I put on both -- and I'm gonna move all different directions. Totally different directions and now my stroke starts to have more -- and feel to."
" That. Get. Count now as said before that it lays down a tip at a time one tidbits when out. Count is going to randomized the amount of tips."
" I'm gonna go and have said that all the way up to sixteen the how many needs -- now my stroke his real. As you can see there has been that down to something more manageable it's been about to about 02 instant. Case Apple Computer. Is gonna randomized that count so that. In some cases it'll clump of leaves and other please log in nice open area so I do a little stroke now it's not really look and and bring down that. -- that's so far apart parents do and texture. Not texture is any pattern that you install -- that you've saved and it will be seen inside of power. Please act loses here as I moved -- through a few that that'll that'll. Squares are showing up in my -- in the preview. -- could be any text -- did you that's saved in the program is going to be then used he'd told the fit the mode it's gonna have. And scaling to -- all that stuff can be controlled. This particular case which is creating a tree so I'm not gonna. Use texture. -- brush now right of that something happened to that particular -- selected what happens here is at its second brush. Is being utilized as a kind of a mask for the first. Yeah so let's just say we use that this soft edge brought here from -- edges of my stroke. Are now so off -- on the softness of that brush and again I can control the diameter. He in the preview what's happening says the second question is -- mine mean brush. Obviously when you zawahiri that. Color dynamics that we are going to use and that unfortunately cannot -- that we can't see the preview but. I said -- foreground and background gender of the -- what's gonna happen is that is in the jump between the foreground and background colors back and forth again randomly. So that each chip well now have different size a different angle a different round this and a different color based on those foreground background. So I can also play around the fugitive I pushed out all the way up the -- introduce -- additional colors so right now my foreground is black in my back from his right it will introduce some -- means purple. So -- is -- mode that you did it down to about 10% -- percent. It introduced to many additional colors and that with saturation. And brightness. So the foreground and background colors will be applied to each week and a different saturation that the brightness now purity. Right now as it does you moving purity in that direction is gonna put the -- towards grey scale. Unlike saturation which does it individual leaves. What happens impurities going to -- stroke lead down towards grey scale so that -- leave at 01 keep the rightness about call. Other dynamics will covenant on a little while and the guys -- few minutes so and other to have all the stuff happening here. I can go in and that's just create another -- Like this and nice watch his topic is bright green from my foreground. And it's dark green from my background and as I drug stroke you see that I'm getting this nice -- trolling here. There's a tree. From part of a tree. Can I can take that bright color and bright green make it really dark green and layer behind. This. I -- the brush a little smaller Obama click on my opened closed bracket keys there and then back at -- and these in the background there with the darker and then the leaves and back entry. So what happened is in between these two I would put another layer that would have all happy that branches that this. Inside there that holding all these movies in place today see that would create a very all three and two strokes. 11 layer which is -- formalities one of background layer which is the background I can -- some of dark tones to one in front as well thank you had a couple of dark tones in here maybe a couple of here. Source and a little more dimension to two arc tree. -- it felt. That's not going here and to a different kind of -- thing now. I'm gonna do now is something that I had dead Derek Nugent -- for you might stitching. You want its its so I'm gonna do right now is create a stitch this said he had to do his shirt and have to have a stitching. That can also be done with a brush on the first create out of the states. -- little circle. Like this and off a little black. Duplicated straight across. Like that and -- create a little rectangle and between the two. Thank though a film that we're black. There we have one stitch it -- it select that and turn that into a brush."
" I'm brush preset. And its -- it. Okay and now. Again my paintbrush and select that it'll stay there it and we feel a preview that's just one big. It's -- like that it so let's go in there and randomized. President of going to do is increase the space. And and give it a lot of space and so that it has a MySpace like that they that is where it goes into the fabric and comes back out a little bit more there I. So now. I'm going to go in here and see what's happening is -- that doesn't look very good it does. -- we need to do now is to have it follow the story in fact I'll even make a path."
" Wherever my stitching is gonna be this is the blue shirt here. And it's gonna have something that looks like that. Now all right take that stroke and go ahead and."
" Stroked it with that brush. It creates that that's not the way the stitching looks. So let's go back over here to our. -- shape dynamics. And remember everything if controllable by the stylus but look at angle angle has two additional controls. Initial direction and direction. Initial direction means that wherever I start that's the direction that stroke and take direction means as I move. The stitching is gonna follow the angle of my -- so having it set to. Direction."
" And that's been the angled it back down to zero. That's doing the job. Decides to back down to zero and has been around his back to zero. Now we see that we have this fish is gonna be following that angle so if I take out my path and stroked -- this time we see that it now. Follows the angle. It. Control and how that little brushes moving. So. -- quickly look at some of the others here now. I just got a very simple brush like this little circle -- here. And -- bigger and that's what it's doing right now. Just like that. And on here and that's made the spacing solid and with the other dynamics. Right there we see that it's running how to paint. It's set to capacity and flow both at the pen pressure so I press slightly and get them a transparent -- get a really. You black brush. In Dudack can also set these this trend is that often I sent you passing this that the aid. Is we control fade back have a favor let's say. Fifty pixels so and I draw a little stroke its gonna run out at fifty strokes that's that this two 250. And I creator of stroke and we feel that it ran out of me when it ran the -- that. So that controls the capacity of that Russian -- how much pain is gonna be applied -- oh translucent it's going to be and so. Okay let's add turn this off and looked at the stroke here yeah guys and a kind of show you right here in the preview window. And I'm not crazy about these particular. Features on it because they don't have any control that's part of the problem. Noise for instance I'm going here and set up noises going to a soft that rushed through and see what noise going to do. -- and add some noise right there and seeing a preview I've created noise the problem with that is that there is no control. I it'll create the northern Illinois if I want to be able to control the amount of noise so what I do is I do my strokes in the air and then give them a bill that. That way with the filter -- can control the amount of noise the monochromatic Gordon on is no matter chromatic and so -- have more control by doing it -- there. And off the eyes wet edges to see what's happening it's turning defend the part of that question to a -- translucent area. And pushing to follicle. The outer edges. And that runoff and air brush. Everest is. Interest -- little one it's what happens here is right click and hold it down you conceded the -- is going to start to. Build itself up. And -- turn on OK there you go click and you see that see how it's building up. Eventually becomes solid point of them do that again I just click and hold -- in place and -- building up the pain."
" That's moving it's moving is a good. That yet it's very very subtle what's moving does is going to go in there and take your your. Stroke and eliminated them little bombs that it might have this move is that the stroke but again it's a very subtle. For me it's better to create little path that has the direction that you want your stroked the take that we have full control I was gonna move. -- is gonna be as simply stroke path. Protect -- that's a good because if your pressure -- of a texture and is that an image -- going to have one texture over ride the other. -- memory patterns and all kinds of weird stuff. I get really basic of idea of what the Russian news. Doing all the functions within it and so on now this thing to do of course like it was physical and in play. Experiment try a few different things I've done a bunch of shows where on that you were you -- if engine. And I've done quite a few segments here where I've used and in the future to be many more so I will come back and revisit some of functions in there as time goes. I hope you learned something on this show. In their play -- that that's a wonderful little tool that to experiment have a good time with. -- connection up."
" It's."
" Hi welcome to another episode pixel perfect -- on for all kinds of Photoshop tricks and whatever else comes to mind. I wanna do a couple of things and don't answer. Bunch of emails that request is something in particular. And -- before it gets started I want to thank my sponsors go -- daddy dot com. And I also wanna. Make something very clear. I've read a lot of emails and stuff and no there is no script I'm not reading something right now it's all coming from the heart. So and I go to the add stuff yes it -- to read something in my head. And something to read this for it says here you get 96 dollars and free extras. With your domain name from godaddy.com. Each domain includes free hosting with a web site builder a free blog complete email and much more. Plus enter code pixel which should be appearing on screen. When you check out and get your dot com domain name for just 695. Year. A lot less than a -- some restrictions apply see site for details get. Get your piece of the Internet at godaddy.com. Okay now. I had read that part does everything else that's it was script. I so -- do right now is answers something I was asked for by mark -- Matthew Jan win there Gregory Warner. -- And it deals with an even Derek Nugent are gonna stick something in there that he asked for. Still want to see the brush and to explain what the -- is all about well -- try to make it as clear as possible in this particular episode. At first want to do is first -- about this thing. The stylus. The absentee I'm working on or the Wacom tablet and to do -- by Wacom it's the tablet that's right on the screen. But the thing that's important here is affected these stylus will control a lot of the functions within that pressure and I go down here and in my -- system preferences on on my Mac -- will be on your PC. There's a little guy here at call Wacom tablet now right here as we start to control things of how the I was going to work to understand is gonna work. Now what maintains its pressure sensitivity. If he regulars have little current pressure. It's a way of testing this if I just touched the screen now if you little bar stars who worked -- have chromium. The harder the thought Democrats succeeded -- the Blue Line is bound toward the bottom and I pressed hard it goes the full. Now when you press hard you get not getting that whole. Blog there then you -- play around with you to feel -- no formula here people wanted to know how I calibrated know it depends on my hand. You know how I'm gonna calibrated your hand is different -- real -- management have been giant hand so pressure is gonna depend on you. So you would set things up in this window here what the buttons are going to do and so on -- UC that I have. My front button and my back button both -- double click that's for this particular machine here in the studio. Are my back button at home is doing something else and saw it all depends on you or preference you'll work flow and so one. But that pressure current pressure is controlled this clicking on the screen anyway even see that the little bar it's gonna move. And you press at a comparable. Firm pressure and you're getting the full bar across that you're working well it is the minute you touch screen it jumps the full. Then it's the rules too strong you're gonna have to play around that want to get a really nice feel. That it's -- light -- when it tests lightly touching the screen and when you press down hard. You get a full bar and our heart I don't mean put your hand to a whole screen so again it depends on your preference. Okay so -- this quit out of here. And when I bundled dock down -- at the Cia thing and that's going to -- Now that about the Russian. Now the pressure and it was developed back in."
" Version seven of Photoshop. Before host he has line. And the Russian in his return -- not to act considerate true pain program for the first time you had the ability to go in and create brushes. That a randomized. As you applies stroke. Now you were always able to create custom brushes and make those questions being answered life but the brush engine. Which I'm gonna pull out -- that we see as a standalone window the brush engine is what really revolutionize the way. Photoshop works so I'd do right now is to explain. How this -- creating a brush. Abreast of anything that -- could be the I -- a person could be a truly in the scene. And -- did you select with a rectangular marquee tool can become a brush. One thing to keep in mind is the values and brought. Where their brushes a pure black brush will be a 100% pay. -- that Russia has a white it'll be -- 100% transparent. Any color value between them 50% gray or green as something else other than black will be a certain level of transparency. So it right let's say I use a 50% gray as my brush to create might an actual bush. 50% rate means that -- is gonna automatically be 50% transparent. Even have the capacity on the Russian toolbar set on a percent it's gonna be 50% transparent because I did not -- the original rush with a pure black. If I bring you passing down to 50% and that -- will be 25% transparent because the original rush was made with a 50%. So he'd been that in mind when you're selecting some object he learned that certain areas not black are going to be transparent based on that particular value. In the brush. Now here what I'm going to do is I have. A path as little path right there. And a little path is a little maple -- Which happens to be the little brush that's included with the program right here in this they'll make believe that well then recreate the -- right now. The three brushes it happened to be mine. The new brushes that I created early on in the alpha testing of bush seven I created a bunch of -- the -- used for painting at that time. So that's gonna show you right now I have a path. And I'm gonna take that happened up -- that. With. Now that path right now is I turned it off that was a shape and it's full black I'm gonna select this area. To turn into a brush them out of how big I selected it. Or there is whiteness a little meat inside when -- come over here and say define brush preset you know is that it's only seen the lead. And and number 86 and that represents the size in pixels of this particular brushed. And cancel that. Now select an applause. Like that. I'm brush preset notice it's still the same exactly. With the 86 nominees because that white before it was not brush it did not see that as a brush so -- We believe it didn't exist then go here and give -- a name full quality. And -- click okay. Back in total lack don't need anymore and we'll be -- now in your out rushed out here the brush to appear at the very end. Now the name if you happen they used a small list and the name will be right -- the name that we gave it. I prefer myself these small thumbnail so I could see that as the brush and announced that the brush and if you read it off the bat. In the preview and the aggression and we see what the strobe lights and -- go ahead and -- a stroke it's gonna look just like reprieve. And what's happening is that the pressure is laying down a tip at a time. Hold shape of that leaf has been. Why along the life that stroke self. What happens with the question is that we have the ability to randomized. How -- them down. Now first thing commit to is the brush preset which shows all the questions we have long controller on it which is the -- diameter the size you can also control that appear. The -- diameter. Pardon this is made out right now hardness is made out because affected cannot set a soft it's too complex brush like this. It was just a circle or square that would be a problem but complex -- like this leaf shape you can applies soft edge to. So hard this is great. Caller my question is going onto brushed to shape his so you start to control things. Again we had diameter now I can bring it down to of the paintbrush and we see you in the preview. I could put -- way up that is just so much space that a complete with I can see big bird grabbing the cursor over you see that I do have to brush. It brings down to manageable size about so victory at the who leave their bit bigger. About -- okay so we got the thankfully. Yeah these little controls here. This controls the -- A move this to see that they're all getting flat through that. If consoles angle and move that they're all gonna move to. Angola. Rockettes right they're all dancing together. The beauty of the rest of the controls that randomized -- so every it and act independently of its neighbors."
" And we had a -- which is great out and the spacing now spacing if I -- the spacing 200%. That means to have won this thing sit next to one distinct that it just about touching at the very edge -- is you can see right in there. Anything larger than a 100% it's gonna give you a dotted line. Anything. Smaller starts to make them get into because they expected. In -- to the space go to the minimum which is 1% and you get a fairly solid line. And then agree -- CNET because the little spam on the and leave -- cause -- areas of again it'll it coincide. Husband was facing up to a manageable about 75% from 3% that's good now -- look at -- stroke and Wi -- that it looks just like the preview. Now these guys here. They are the ones are going to randomized. I'm gonna click on the word not under the about it on the work that way it's gonna bring you right into the actual controls for that -- it. So that we see that we have pen pressure is set up so we have the movies that are getting smaller and distances so. I'm gonna change that off now look here you notice that I have and still status we will rotation. Made all these things can be set up and pen pressure of course is controlled by this you discussed the moment yeah. A synthesized -- right here what is theater. Jitters is a variety it's it's making them random it's randomized -- Every time it lays down a tip it's gonna be -- different sides of a movement sized it up to a 100% which you get all -- is all the little leaves are changing in size okay each one is a different sized and its neighbor. Now we have a minimum diameter has come back over here and we look at this guy at the very beginning here he's getting so small that it became we'll stop and back. So -- having minimum diameter which means that it set that so that it's not gonna get any smaller than say. 20%. A my aggression so I have -- hundred -- the smallest -- is not gonna be any smaller than twenty pixels. So have a minimum diameter set. There we have the angle I was you know all little brushes overall. Pointing straight up right angle Jupiter is gonna randomized. The angle as I move that around you see that they're all moving in different directions at that that 200. Percent going back to brush -- That's the same thing as little arrow that I moved around. That they all move in together at that point now they're moving independently. Each believe this is different sides and the different angle than its neighbor on side. Brown eyes again that's the same thing as this we'll way kind of controlled the ram is that they -- kind of flat. We'll hear it's gonna again do it randomly. And move my -- up. And pushed back a 100% that was -- the leaves are all different around his enemies they minimum rounds trying to fit the 25%. So and -- so flat that -- become a little line which is going to get flat enough to inches that illusion for shortening and out of these are the local different. It now they do my stroke. Each -- that is different shape and size and its neighbors on either side. Another -- down here to scattering. Now scary right off the bat something happen that's -- these guys off. So we can expand turn off the pen pressure again. Again -- things controllable by -- pressure or others settings now scattered right now but I do a stroke if following maestro. But scattering does is gonna move the tips away from the stroke in different directions I internal poll taxes and you see at the movies are going up and downs it. If I put on both -- and I'm gonna move all different directions. Totally different directions and now my stroke starts to have more -- and feel to."
" That. Get. Count now as said before that it lays down a tip at a time one tidbits when out. Count is going to randomized the amount of tips."
" I'm gonna go and have said that all the way up to sixteen the how many needs -- now my stroke his real. As you can see there has been that down to something more manageable it's been about to about 02 instant. Case Apple Computer. Is gonna randomized that count so that. In some cases it'll clump of leaves and other please log in nice open area so I do a little stroke now it's not really look and and bring down that. -- that's so far apart parents do and texture. Not texture is any pattern that you install -- that you've saved and it will be seen inside of power. Please act loses here as I moved -- through a few that that'll that'll. Squares are showing up in my -- in the preview. -- could be any text -- did you that's saved in the program is going to be then used he'd told the fit the mode it's gonna have. And scaling to -- all that stuff can be controlled. This particular case which is creating a tree so I'm not gonna. Use texture. -- brush now right of that something happened to that particular -- selected what happens here is at its second brush. Is being utilized as a kind of a mask for the first. Yeah so let's just say we use that this soft edge brought here from -- edges of my stroke. Are now so off -- on the softness of that brush and again I can control the diameter. He in the preview what's happening says the second question is -- mine mean brush. Obviously when you zawahiri that. Color dynamics that we are going to use and that unfortunately cannot -- that we can't see the preview but. I said -- foreground and background gender of the -- what's gonna happen is that is in the jump between the foreground and background colors back and forth again randomly. So that each chip well now have different size a different angle a different round this and a different color based on those foreground background. So I can also play around the fugitive I pushed out all the way up the -- introduce -- additional colors so right now my foreground is black in my back from his right it will introduce some -- means purple. So -- is -- mode that you did it down to about 10% -- percent. It introduced to many additional colors and that with saturation. And brightness. So the foreground and background colors will be applied to each week and a different saturation that the brightness now purity. Right now as it does you moving purity in that direction is gonna put the -- towards grey scale. Unlike saturation which does it individual leaves. What happens impurities going to -- stroke lead down towards grey scale so that -- leave at 01 keep the rightness about call. Other dynamics will covenant on a little while and the guys -- few minutes so and other to have all the stuff happening here. I can go in and that's just create another -- Like this and nice watch his topic is bright green from my foreground. And it's dark green from my background and as I drug stroke you see that I'm getting this nice -- trolling here. There's a tree. From part of a tree. Can I can take that bright color and bright green make it really dark green and layer behind. This. I -- the brush a little smaller Obama click on my opened closed bracket keys there and then back at -- and these in the background there with the darker and then the leaves and back entry. So what happened is in between these two I would put another layer that would have all happy that branches that this. Inside there that holding all these movies in place today see that would create a very all three and two strokes. 11 layer which is -- formalities one of background layer which is the background I can -- some of dark tones to one in front as well thank you had a couple of dark tones in here maybe a couple of here. Source and a little more dimension to two arc tree. -- it felt. That's not going here and to a different kind of -- thing now. I'm gonna do now is something that I had dead Derek Nugent -- for you might stitching. You want its its so I'm gonna do right now is create a stitch this said he had to do his shirt and have to have a stitching. That can also be done with a brush on the first create out of the states. -- little circle. Like this and off a little black. Duplicated straight across. Like that and -- create a little rectangle and between the two. Thank though a film that we're black. There we have one stitch it -- it select that and turn that into a brush."
" I'm brush preset. And its -- it. Okay and now. Again my paintbrush and select that it'll stay there it and we feel a preview that's just one big. It's -- like that it so let's go in there and randomized. President of going to do is increase the space. And and give it a lot of space and so that it has a MySpace like that they that is where it goes into the fabric and comes back out a little bit more there I. So now. I'm going to go in here and see what's happening is -- that doesn't look very good it does. -- we need to do now is to have it follow the story in fact I'll even make a path."
" Wherever my stitching is gonna be this is the blue shirt here. And it's gonna have something that looks like that. Now all right take that stroke and go ahead and."
" Stroked it with that brush. It creates that that's not the way the stitching looks. So let's go back over here to our. -- shape dynamics. And remember everything if controllable by the stylus but look at angle angle has two additional controls. Initial direction and direction. Initial direction means that wherever I start that's the direction that stroke and take direction means as I move. The stitching is gonna follow the angle of my -- so having it set to. Direction."
" And that's been the angled it back down to zero. That's doing the job. Decides to back down to zero and has been around his back to zero. Now we see that we have this fish is gonna be following that angle so if I take out my path and stroked -- this time we see that it now. Follows the angle. It. Control and how that little brushes moving. So. -- quickly look at some of the others here now. I just got a very simple brush like this little circle -- here. And -- bigger and that's what it's doing right now. Just like that. And on here and that's made the spacing solid and with the other dynamics. Right there we see that it's running how to paint. It's set to capacity and flow both at the pen pressure so I press slightly and get them a transparent -- get a really. You black brush. In Dudack can also set these this trend is that often I sent you passing this that the aid. Is we control fade back have a favor let's say. Fifty pixels so and I draw a little stroke its gonna run out at fifty strokes that's that this two 250. And I creator of stroke and we feel that it ran out of me when it ran the -- that. So that controls the capacity of that Russian -- how much pain is gonna be applied -- oh translucent it's going to be and so. Okay let's add turn this off and looked at the stroke here yeah guys and a kind of show you right here in the preview window. And I'm not crazy about these particular. Features on it because they don't have any control that's part of the problem. Noise for instance I'm going here and set up noises going to a soft that rushed through and see what noise going to do. -- and add some noise right there and seeing a preview I've created noise the problem with that is that there is no control. I it'll create the northern Illinois if I want to be able to control the amount of noise so what I do is I do my strokes in the air and then give them a bill that. That way with the filter -- can control the amount of noise the monochromatic Gordon on is no matter chromatic and so -- have more control by doing it -- there. And off the eyes wet edges to see what's happening it's turning defend the part of that question to a -- translucent area. And pushing to follicle. The outer edges. And that runoff and air brush. Everest is. Interest -- little one it's what happens here is right click and hold it down you conceded the -- is going to start to. Build itself up. And -- turn on OK there you go click and you see that see how it's building up. Eventually becomes solid point of them do that again I just click and hold -- in place and -- building up the pain."
" That's moving it's moving is a good. That yet it's very very subtle what's moving does is going to go in there and take your your. Stroke and eliminated them little bombs that it might have this move is that the stroke but again it's a very subtle. For me it's better to create little path that has the direction that you want your stroked the take that we have full control I was gonna move. -- is gonna be as simply stroke path. Protect -- that's a good because if your pressure -- of a texture and is that an image -- going to have one texture over ride the other. -- memory patterns and all kinds of weird stuff. I get really basic of idea of what the Russian news. Doing all the functions within it and so on now this thing to do of course like it was physical and in play. Experiment try a few different things I've done a bunch of shows where on that you were you -- if engine. And I've done quite a few segments here where I've used and in the future to be many more so I will come back and revisit some of functions in there as time goes. I hope you learned something on this show. In their play -- that that's a wonderful little tool that to experiment have a good time with. -- connection up."











