Perspective
Thursday, February 22nd, 2007 running time 14:33
A very important thing to keep in mind when you're creating images from scratch or even putting things into existing images is the concept of perspective. Bert goes back to basics to teach this concept, starting with a horizon line and adherence to the rules of mother nature.
Bert has made his source files available for this episode available here
Highlights
long line
(
2:35, 2:35
)
lighter color
(
8:24, 8:55, 8:24, 8:55
)
storefront
(
3:41, 3:44, 3:46, 3:41, 3:44, 3:46
)
baseboard
(
3:17, 3:17
)
long line
(
2:35, 2:35
)
lighter color
(
8:24, 8:55, 8:24, 8:55
)
storefront
(
3:41, 3:44, 3:46, 3:41, 3:44, 3:46
)
baseboard
(
3:17, 3:17
)
Automatically Generated Transcript(may not be 100% accurate) ( more )
" It's."
" Hi welcome to another episode of pixel perfect would be -- on the show where -- you all kinds of Photoshop tricks and whatever else comes to mind. Well -- that came up a lot. And it really doesn't deal with Photoshop kind of deal -- basic drawing techniques and that's the concept the perspective. A very important thing to keep in mind when you're creating images from scratch or even putting things into existing images is a concept of perspective. We're doing this show is to try to teach and that is one of things to get an art one no one but maybe then take it or you with Lincoln during that class. Yeah and it now perspective. Now. There are certain things to do have to adhere to certain rules now I'm not aware of rules automatically forget who would -- but you can't. Yeah allow the rules of mother nature those people -- those and you're really in trouble. The idea of perspective -- with deals with what's called horizon line that's where you start off the horizon line is the very end of the earth as you're looking out into -- expanse it's always a straight line even uglier with curved. The horizon line is it was depicted as a straight line. I'm good as straight line there would be the vanishing points everything is going to converge on those vanishing points. And the lines imaginary line is that you can draw from those vanishing point out that as your guides are what's called vanishing lines so now let's see how it works. On the screen here I have an illustration that I did it now this is -- that doesn't exist but have to be accurate. So I went in there and established. A horizon line and vanishing line is that converged on the vanishing points to get proper perspective here. Now I did this in really early episode worth talking about illustrator and the -- that I'm gonna turn to I was illustrated just to show you that. It was very important to have accuracy. So here we see the file in illustrator and as I pull back you'll see that there is my horizon line. As long line right across here is my horizon line and we -- to vanishing points one there and one way over here. Now. A couple of reasons I went illustrator you wanted because I have this huge board that I can work with. -- bashing lines are way out there so the be able to get him within the scene I would have to create a very large Photoshop file which was not a tax. Of my ram who start to slow things down so by doing in an illustrator have all this report to work with and it's easier on map. Now if you look here this -- to have these little guys that they've created for myself. And right here. He's -- guides that are my vanishing lines. And you can see how that everything here follows those lines is a baseboard down here at the edge of the rug even the top of -- key. They all follow those particular lines to get to the table that all converging on the vanishing points we often distance. That's studied he's a little further let's go back over here to Photoshop. As you would talk about. Open a file here. And -- a storefront. In the very simple storefront with closes -- down and we have the storefront. OC that we're looking at an angle withstanding a street which is looking over to the side there pull this out over here I've created a later here it has some guides myself. -- put that on the legacy. Most my -- point there it is way out there and my imaginary lines by bashing lines. They're filing to the photograph you can see that every line. In that imaging in the little tiles on the ground are converging. On that vanishing point. This is not made up this is the way things work so every want to be a little lines turn a bad guy all converging on the exact same point. As a single point perspective here I have another image where -- single point but this time the point is in the center of the image. Now again there's all these lines and see that everything even the top that people's heads in the tiles on the floor. The windows the frames in the top everything is converging in the exact same vanishing point brightness and descendants. Go back over -- illustrator and see a couple of other little files here. I have. A single point perspective. There was a little streak that created ambivalent -- lines that are going back to that vanishing point. And if you get everything it's just going following along that edge. Another file here. And here we haven't to a point perspective. Vanishing line again. And now I vanishing point here -- vanishing point there and we see that. On this site all the lines all the windows everything is following -- the sidewalk and the -- and vanishing point down here. And on his side again they'll all converging on the same vanishing point at the end. Felt. Ability to create distance that's what we would do if I go in here this -- create new followed do it in illustrator. And I would create my vanishing line. Such -- critical line right here and click here. And -- my shift key clicked done just that they connect. One long straight line not bashing or rather horizon line is always at your eye level right there at trial you can play with that. If you put it be too -- your -- level you're gonna create what's called the bird's eye view as if you're flying above the scene looking down. And that the horizon want to put it up all of your eye level you can create and and side view. All of your good -- bashing until then give you impression that these things are gagged and think it really huge above your head to camp I around the horizon line. For those particular effects but in the normalcy like this. We just have a very simple little shape here so now. I'm gonna go ahead and lock that layer and create another layer right here well and create my little vanishing line it's Santa's gonna create a line we hear it. And have a committed -- there invention. On the horizon. And one down here. Kate it's good to know fills we have a nice blank line and then. The one on this site. Come from here. Down to bear. And back rights and now we have two weeks. So now in another layer yet another layer and create my new shape it's gonna be a little box. So I'm pretty little box here and that's just go here and in little box. By itself. It very simple box. And it's going to have another side to it but let's create once sat at a time so necessary is down here below there are horizon. And I need to now make it look like it's at an angle so I'm gonna move my little vanishing line to right here. And the top one to write this see how it's matching the -- point right there not I can grab. These little handles and drag them that they matched that over those vanishing lines to say that now. It became a long box and sometimes you might have to play around a bit and visually go in there just close up a little bit. I do is let's call for shortening and I sure how that works just take an object in look at it from different angles study what's happening in that scene. So now I've got bad shape. That's going there and give us and I fulfilled give who aren't -- Now is that these lines and move this one right over here. And this one right over there so now we have this shape over here. Someone go and -- my pen tool and in that of the layer create. -- this going to be like this and the following. My. Little. Banishing lines that straighten this one up and so it's nice and straight like that they go on the -- will go with a lighter color. They're they're ago now it's -- top there is top visible so how do I remove -- vanishing finds so that now it matches that corner there. And I need one to match. This corner here that gave me my top right there there I see my top so now. In this layer I didn't create the shapes that are gonna go in there and what's here. Over here. Up to that little corner and back. And we'll fill that -- with a even lighter color. Today we see this little shape turn off my vanishing mines and refusal box sitting there. Now we can create one that's gonna be taller. Then this whole scene the history of really tall box here just like this. I thought this -- box. We have to -- now going to get our guides and take this guy and put it right on that corner. I think this guy put it right on that corner up there with straighten this up a little bit. -- that. -- ago. Now these hey guys have the match. The actual -- lines and pull them up and pull this up there's that side same says as this little guy here. And we just. The point itself there we go there and now this is going to say matched his -- there's --"
" And I do their own -- radio really long and then so. I'm gonna get my -- lines. And move them around the state this guy and move up that little corner right there little overlap there. And -- this guy and bring it down here. Now have this little guide so now I go in there and draw this shape. Which is -- over from here. Across to here. Down there. Over to here and back up those guys who have this guy's got. Now in this particular case we don't see the top it's out of I feel the video that I turn off my idea. My guidelines now. And -- select that we see that we have these two objects sitting in the three dimensional space that do look like they belong there. Without that perspective they're gonna look very flat the -- and have that dimension now. Illustrator Photoshop neither of them have the third dimension to have some simulations of it -- transforms. And vanishing point. Which is an actual photo but they don't -- the same way. There -- looking with the existing perspective within a scene in this particular case would create missing from scratch. That's very important to have or your perspective lines meet up and on that horizon line and this simply guises you see that the slayer here is just my guides they're not part of the art. They could be are created here and then imported into Photoshop one thing I like to do is there something like this here. I would do it a shaped like this I want this guides to be in -- In Photoshop so I'm gonna do don't take all these shapes here just throw them away don't need. But my horizon line which I'm going to unlock and drag it were me out here. It's -- yet now. In this -- I'm gonna create my banishing lines cyclic appear. Come down to my idea vanishing mine on my horizon. Come over here and close it off that's -- Now these are gonna be my -- and these Photoshop on the dilemma that my scissors and cut it there. And there. I can now of -- away to have these two lines zoom in a little closer here mr. Arafat background we don't -- it. There's my pop and my bottom perspective lines but I'm doing little to do is select all. And with my blend tool I'm gonna go here say can you specify a number of steps and that's to say twelve. Click okay and I click from one line. To the other it creates all the lines in between. I cannot take this important to my Photoshop file. So he would as it Mayer called a guides and then within that space I can now start to draw all the -- so I can go in here and have a little. The war that goes like that comes across like that and down. And back and then a little window over here. And effects such. And back over and up. That's been discussed over just because one -- nice and perfect. Moved over to move it take all my guys and it was CDs the door and window followed proper perspective. Very important understand these kind of things getting perspective right this was gonna make an image looked good that's not all at that point you have to think about shading. Infections. The way to light is affecting all the objects and see these all things to consider to make something look like it's real. I hope you learned something from this there are a lot of places online we get tutorials on perspective. Study it. Play with it -- reality go -- main street looked down the street look at that vanishing point would be at the industry -- draw little imaginary lines and see how the sidewalk and all the windows and all the cars and everything. Are converging on the vanishing points on the horizon. Remember the play that's the best way you're gonna learn Photoshop to sit there and play. On thank my sponsors godaddy.com. And our if you include the code Burton BE RT. You'll save an additional 10% on anything that you do and that's a lot of things -- godaddy.com. It will host a website go to carry a domain name and -- even designed the website for you. Hope to see in the next show. Don't forget the play."
" It's."
" Hi welcome to another episode of pixel perfect would be -- on the show where -- you all kinds of Photoshop tricks and whatever else comes to mind. Well -- that came up a lot. And it really doesn't deal with Photoshop kind of deal -- basic drawing techniques and that's the concept the perspective. A very important thing to keep in mind when you're creating images from scratch or even putting things into existing images is a concept of perspective. We're doing this show is to try to teach and that is one of things to get an art one no one but maybe then take it or you with Lincoln during that class. Yeah and it now perspective. Now. There are certain things to do have to adhere to certain rules now I'm not aware of rules automatically forget who would -- but you can't. Yeah allow the rules of mother nature those people -- those and you're really in trouble. The idea of perspective -- with deals with what's called horizon line that's where you start off the horizon line is the very end of the earth as you're looking out into -- expanse it's always a straight line even uglier with curved. The horizon line is it was depicted as a straight line. I'm good as straight line there would be the vanishing points everything is going to converge on those vanishing points. And the lines imaginary line is that you can draw from those vanishing point out that as your guides are what's called vanishing lines so now let's see how it works. On the screen here I have an illustration that I did it now this is -- that doesn't exist but have to be accurate. So I went in there and established. A horizon line and vanishing line is that converged on the vanishing points to get proper perspective here. Now I did this in really early episode worth talking about illustrator and the -- that I'm gonna turn to I was illustrated just to show you that. It was very important to have accuracy. So here we see the file in illustrator and as I pull back you'll see that there is my horizon line. As long line right across here is my horizon line and we -- to vanishing points one there and one way over here. Now. A couple of reasons I went illustrator you wanted because I have this huge board that I can work with. -- bashing lines are way out there so the be able to get him within the scene I would have to create a very large Photoshop file which was not a tax. Of my ram who start to slow things down so by doing in an illustrator have all this report to work with and it's easier on map. Now if you look here this -- to have these little guys that they've created for myself. And right here. He's -- guides that are my vanishing lines. And you can see how that everything here follows those lines is a baseboard down here at the edge of the rug even the top of -- key. They all follow those particular lines to get to the table that all converging on the vanishing points we often distance. That's studied he's a little further let's go back over here to Photoshop. As you would talk about. Open a file here. And -- a storefront. In the very simple storefront with closes -- down and we have the storefront. OC that we're looking at an angle withstanding a street which is looking over to the side there pull this out over here I've created a later here it has some guides myself. -- put that on the legacy. Most my -- point there it is way out there and my imaginary lines by bashing lines. They're filing to the photograph you can see that every line. In that imaging in the little tiles on the ground are converging. On that vanishing point. This is not made up this is the way things work so every want to be a little lines turn a bad guy all converging on the exact same point. As a single point perspective here I have another image where -- single point but this time the point is in the center of the image. Now again there's all these lines and see that everything even the top that people's heads in the tiles on the floor. The windows the frames in the top everything is converging in the exact same vanishing point brightness and descendants. Go back over -- illustrator and see a couple of other little files here. I have. A single point perspective. There was a little streak that created ambivalent -- lines that are going back to that vanishing point. And if you get everything it's just going following along that edge. Another file here. And here we haven't to a point perspective. Vanishing line again. And now I vanishing point here -- vanishing point there and we see that. On this site all the lines all the windows everything is following -- the sidewalk and the -- and vanishing point down here. And on his side again they'll all converging on the same vanishing point at the end. Felt. Ability to create distance that's what we would do if I go in here this -- create new followed do it in illustrator. And I would create my vanishing line. Such -- critical line right here and click here. And -- my shift key clicked done just that they connect. One long straight line not bashing or rather horizon line is always at your eye level right there at trial you can play with that. If you put it be too -- your -- level you're gonna create what's called the bird's eye view as if you're flying above the scene looking down. And that the horizon want to put it up all of your eye level you can create and and side view. All of your good -- bashing until then give you impression that these things are gagged and think it really huge above your head to camp I around the horizon line. For those particular effects but in the normalcy like this. We just have a very simple little shape here so now. I'm gonna go ahead and lock that layer and create another layer right here well and create my little vanishing line it's Santa's gonna create a line we hear it. And have a committed -- there invention. On the horizon. And one down here. Kate it's good to know fills we have a nice blank line and then. The one on this site. Come from here. Down to bear. And back rights and now we have two weeks. So now in another layer yet another layer and create my new shape it's gonna be a little box. So I'm pretty little box here and that's just go here and in little box. By itself. It very simple box. And it's going to have another side to it but let's create once sat at a time so necessary is down here below there are horizon. And I need to now make it look like it's at an angle so I'm gonna move my little vanishing line to right here. And the top one to write this see how it's matching the -- point right there not I can grab. These little handles and drag them that they matched that over those vanishing lines to say that now. It became a long box and sometimes you might have to play around a bit and visually go in there just close up a little bit. I do is let's call for shortening and I sure how that works just take an object in look at it from different angles study what's happening in that scene. So now I've got bad shape. That's going there and give us and I fulfilled give who aren't -- Now is that these lines and move this one right over here. And this one right over there so now we have this shape over here. Someone go and -- my pen tool and in that of the layer create. -- this going to be like this and the following. My. Little. Banishing lines that straighten this one up and so it's nice and straight like that they go on the -- will go with a lighter color. They're they're ago now it's -- top there is top visible so how do I remove -- vanishing finds so that now it matches that corner there. And I need one to match. This corner here that gave me my top right there there I see my top so now. In this layer I didn't create the shapes that are gonna go in there and what's here. Over here. Up to that little corner and back. And we'll fill that -- with a even lighter color. Today we see this little shape turn off my vanishing mines and refusal box sitting there. Now we can create one that's gonna be taller. Then this whole scene the history of really tall box here just like this. I thought this -- box. We have to -- now going to get our guides and take this guy and put it right on that corner. I think this guy put it right on that corner up there with straighten this up a little bit. -- that. -- ago. Now these hey guys have the match. The actual -- lines and pull them up and pull this up there's that side same says as this little guy here. And we just. The point itself there we go there and now this is going to say matched his -- there's --"
" And I do their own -- radio really long and then so. I'm gonna get my -- lines. And move them around the state this guy and move up that little corner right there little overlap there. And -- this guy and bring it down here. Now have this little guide so now I go in there and draw this shape. Which is -- over from here. Across to here. Down there. Over to here and back up those guys who have this guy's got. Now in this particular case we don't see the top it's out of I feel the video that I turn off my idea. My guidelines now. And -- select that we see that we have these two objects sitting in the three dimensional space that do look like they belong there. Without that perspective they're gonna look very flat the -- and have that dimension now. Illustrator Photoshop neither of them have the third dimension to have some simulations of it -- transforms. And vanishing point. Which is an actual photo but they don't -- the same way. There -- looking with the existing perspective within a scene in this particular case would create missing from scratch. That's very important to have or your perspective lines meet up and on that horizon line and this simply guises you see that the slayer here is just my guides they're not part of the art. They could be are created here and then imported into Photoshop one thing I like to do is there something like this here. I would do it a shaped like this I want this guides to be in -- In Photoshop so I'm gonna do don't take all these shapes here just throw them away don't need. But my horizon line which I'm going to unlock and drag it were me out here. It's -- yet now. In this -- I'm gonna create my banishing lines cyclic appear. Come down to my idea vanishing mine on my horizon. Come over here and close it off that's -- Now these are gonna be my -- and these Photoshop on the dilemma that my scissors and cut it there. And there. I can now of -- away to have these two lines zoom in a little closer here mr. Arafat background we don't -- it. There's my pop and my bottom perspective lines but I'm doing little to do is select all. And with my blend tool I'm gonna go here say can you specify a number of steps and that's to say twelve. Click okay and I click from one line. To the other it creates all the lines in between. I cannot take this important to my Photoshop file. So he would as it Mayer called a guides and then within that space I can now start to draw all the -- so I can go in here and have a little. The war that goes like that comes across like that and down. And back and then a little window over here. And effects such. And back over and up. That's been discussed over just because one -- nice and perfect. Moved over to move it take all my guys and it was CDs the door and window followed proper perspective. Very important understand these kind of things getting perspective right this was gonna make an image looked good that's not all at that point you have to think about shading. Infections. The way to light is affecting all the objects and see these all things to consider to make something look like it's real. I hope you learned something from this there are a lot of places online we get tutorials on perspective. Study it. Play with it -- reality go -- main street looked down the street look at that vanishing point would be at the industry -- draw little imaginary lines and see how the sidewalk and all the windows and all the cars and everything. Are converging on the vanishing points on the horizon. Remember the play that's the best way you're gonna learn Photoshop to sit there and play. On thank my sponsors godaddy.com. And our if you include the code Burton BE RT. You'll save an additional 10% on anything that you do and that's a lot of things -- godaddy.com. It will host a website go to carry a domain name and -- even designed the website for you. Hope to see in the next show. Don't forget the play."











