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Vanishing Points

Thursday, July 19th, 2007 – running time 14:41
Emulate 3D. Utilizing vanishing points. Within Photoshop.

Bert has made his source files available for this episode available here

Highlights
3-D ( 1:56, 1:58, 8:26, 8:29, 1:56, 1:58, 8:26, 8:29 ) Dextre ( 5:14, 5:19, 5:14, 5:19 ) vanishing ( 0:53, 0:56, 1:42, 1:43, 2:01, 2:08, 2:16, 2:18, 2:29, 2:41, 2:46, 2:56, 3:06, 3:09, 3:18, 3:30, 5:39, 5:42, 5:56, 5:58, 7:06, 9:30, 11:31, 11:35, 11:40, 12:07, 13:19, 13:29, 0:53, 0:56, 1:42, 1:43, 2:01, 2:08, 2:16, 2:18, 2:29, 2:41, 2:46, 2:56, 3:06, 3:09, 3:18, 3:30, 5:39, 5:42, 5:56, 5:58, 7:06, 9:30, 11:31, 11:35, 11:40, 12:07, 13:19, 13:29 ) little wall ( 4:34, 4:34 ) 3-D ( 1:56, 1:58, 8:26, 8:29, 1:56, 1:58, 8:26, 8:29 ) Dextre ( 5:14, 5:19, 5:14, 5:19 ) vanishing ( 0:53, 0:56, 1:42, 1:43, 2:01, 2:08, 2:16, 2:18, 2:29, 2:41, 2:46, 2:56, 3:06, 3:09, 3:18, 3:30, 5:39, 5:42, 5:56, 5:58, 7:06, 9:30, 11:31, 11:35, 11:40, 12:07, 13:19, 13:29, 0:53, 0:56, 1:42, 1:43, 2:01, 2:08, 2:16, 2:18, 2:29, 2:41, 2:46, 2:56, 3:06, 3:09, 3:18, 3:30, 5:39, 5:42, 5:56, 5:58, 7:06, 9:30, 11:31, 11:35, 11:40, 12:07, 13:19, 13:29 ) little wall ( 4:34, 4:34 )

Automatically Generated Transcript(may not be 100% accurate) ( more )

" It's."

" Welcome to another episode pixel perfect beeper on. The show actually all kinds of Photoshop tricks and illustrator the past few weeks to go back which. And I want to deal with it yes I did -- war. And and Joshua. Dave but people asking about vanishing point. I was at work -- is that vanishing point they'll talk about it in one show you how I used -- But first let's take -- legal stuff or at that bank my sponsor godaddy.com. We're. You get 96 dollars and for extras with your domain name. Each domain includes free hosting with a web site builder free block complete email and so much more. Plus if you have to decode it's it's right there pixel when you check out. You'll get -- domain name for just 695. Year six dollars and 95 cents a year. Some restrictions apply go to this site to all the legal stuff. Now let's get into. Asia. Talk about vanishing point vanishing point is what those new filters that appear a couple of hours ago. And what it does is it goes in there and emulates the sense of the third dimension he creates. Yeah objects not actual 3-D objects to move around but a 3-D space to which you can navigate. Now what is it vanishing point. I did yeah yeah hold. Show on perspective when I discussed the idea vanishing points rise in lines and lines and stuff like that. Go download that the episode didn't see it and see what vanishing points about. But vanishing point the filter. We'll do some really cool stuff now. On the screen right here is my -- game. This platform here is right used vanishing point. Now the actual creation of this again there was an -- episode on how does that's created the very first episode talked about how it's -- that. When I created a vanishing point. Which is right here in a corner right there and it in the Senate there. That was it vanishing point on horizon in all my -- lines and the data from that point. But the actual distortion. Of the planks on this platform right here is used vanishing point filter. Go in here and look at this now this file is going to be online viewed them as well I got from Adobe. It has a vanishing point already set up in here so I go into the vanishing point filter the fields will already be generated. That'll generate it feels he could see how it works. Now. Going tonight vanishing point you're gonna see these fields. Appear what I want to do it don't take this painting right here and stick in the wall way back the Internet through. So I going to filter. And it's right here vanishing point. Select that and it brings me into a totally different. Window. Which is a lot like the job. Other filters in that little segment extract and and -- they -- bring you into his own little environment here and I usually do fields. Those are fields that are generated. By this little tool right here. And to a -- clean tool though that the 380 planes planes that we're gonna travel through in this two dimensional space of Photoshop. Now has switched my selection tool and I did that you know federal grids is -- that the Bloomfield showing up and go and as select. -- But the banning Allah make a copy of it or not my option key alt PCI make a copy right there like that. So now I'm moving it around and -- watch when it enters one of the V fields. The are starting to bend around that field and that is now following that -- political event at the floor the I was wrapping that a floor. And going to go up this little wall here and then back to that war all the way back there into the corner. Way back there see it's smaller. And it fits way back there because it knows that that room is quite a few. Feed back in distance so it created a three dimensional plane that you travel through. To allow that object to then be moved from one plane to the other plane."

" Go in here and create -- for. I have here a scenes system very simple very elaborate actually all of hallway or elevator well there. And I have with other file here it's it's a state. Wouldn't sort Dextre through and -- that replace that beautiful marble -- on there -- does wouldn't Dextre. -- Go here and select this guy and -- an argument here. Via drag and just let -- move tool and there appears to put back here. Right back against cool. He's in a separate layer write the -- so now I'm gonna do is go into my vanishing point. -- Vanishing point. Brings me into that field there it is so now -- my plane creation tool I'm going to look for ordinary here where I can pretty much. Getting nice even feel for the actual vanishing point out that -- there is a vanishing point is way back here where it what is. So now back to crime here fireplace road it would be easy to Trace like before itself. -- don't -- it actually it its line like that across the floor and then I've followed a pattern right through here which is gonna give me my sense of the third dimension. From -- click here at the edge. -- line wouldn't it follow the floral all the way to the end down there. Click. And across. Click and bring it back now I got the line it's following. This. Pattern in the floor I'm gonna click right about there. Has migrated it now among the morpheus on the grabbed this guy and move them. Movement to position right about it now he's just two one if I'm doing something that's just improper. Such -- can't -- became red. That means that it's not possible perspective there. So I drag it a target field now it's saying this is an accurate -- Going there and followed a pattern followed a pattern. Followed wall. And here and here we have our establishment of the vanishing point. Now going to pull out the walls. Or ergonomic Anke. Control on the Asia museum gonna grab this at a point in drag and notice as I drag this out it's following. The angles of the wall say -- created that whole field I can pull out of handled right here. Is that wall in the back. -- asses handed it right here. It thinks that this side right here is going to be a hallway that I read from here is going down the hallway. Going down the hall. Which is read that there like that. So another I have that all this set up I'm gonna select my little -- back here. -- like that it -- floor. I can copy it. Dragon into the floor area and there it is one of the four titles -- quarter is right there -- you followed that. Is to put it right into the floor. There. -- cross to make a copy I'm old now that option key. And put it right there. Drag it down here. That made it across. Yeah like that. I inches of saving time many select this whole area watch when I select now since I'm selecting an actual 3-D plane. The selection is taking on the 3-D shape. Yeah. So I think this whole thing here and copy it down back there. And one more. Back there so now when I say do it. I now have this entire floor has been reshape an announcement that portion here where we copied from. The -- that and we can see that we've changed -- Florida and it to be this wooden floor. Now I don't know if you noticed something but. And is very important. To understand that there."

" Is a clone tool here as well. As counsel mr. in this thing so that's that's to save the big spill on the floor here. Because of the angles here it's very hard to clone from one place to another because the fact that these angles so strong. Buy clothing. When you clone it'll automatically redirect the shape to conform to this new perspective we're creating segment easily go in -- own. Blemishes on a perspective -- like this with the clone tool. From within the vanishing point -- not the normal clone tool but the clone tool here. For now."

" Back to this guy here Damon. Talked about the platform here but let -- open up they. 44. And and got here and Damon."

" There's a file that shows."

" That field is. The platform. -- turn off the platform it's open up our perspective here panel and -- see the actual shape in black. Of where the platform is going to hear -- Everything. That's the actual platform and notice these red lines as -- guides that told me that's where the perspective was -- a percent perspective I was dealing with. And on there and get windows to they have my four ready is my my no shape in there. And here's. There it has the actual floorboards. At this -- go there and the story that's going to distort this and doing a regular distort. They grab this corner and right against sentinel. Edge it's at this corner put you against there. Right there. At this guy bring it down into here. That in this corner and bring it there. Make that happen. Now that makes a pretty good distortion. But about it not take this for a start moving. In tonight rest of this these angles. I think it's smaller that the scale than meets the -- I think it's wants smaller starts to break up the source it's soft it's gonna. Come out of focus the whole point of my paintings that wherever you look it's sharp it's in focus tiny go forwards to be just as clear upfront. As they -- way in the back so instead of going and or duplicate this multiple times here and do it in vanishing point. So now that this here I'm gonna go into my vanishing point. And in the layer with the floor. And it brings me into vanishing point. Where I can see my actual shape right so when my plane tool I'm gonna go in there and establish. That same perspective. Go right back here. Across the there. Down to here. And click it's red because you see right there it knows a little off. Yeah ago and now we're right in and in line it knows that that possible perspective can't work it's dealing with. Multiple vanishing points one's going this way and going that way and that way so it knows if some of them distorted that can't work. It's physically impossible so now that might do grid and note that I have something that's physically possible I switched to my selection tool and since I'm. Selecting within a plane is going to automatically selected in perspective. Things like my four port right there. Now my option key I'm going to duplicated going back. Going back. Amazon off on the right side but that's okay. And gone back and waved back you're gonna be just as clear as they are in front. I just go all the way to back. Go click okay and we see that these boards -- back -- to be fairly clear. They to have the distinction to have all the ingredients even little spaces in between the boards just as clear as the ones in front down here. Had I done that distortion using the regular distortion tools. It was started in fuzzy out of focus nerd as it goes further back where it's using the vanishing point and nice clear. Very clear clone people way back in space and treatment -- I hope that gives you an idea of how vanishing point works. It creates shapes X -- shapes and puts it into perspective. It doesn't give you all four sides doesn't create a three dimensional object like the one I -- a few weeks ago in illustrator. Doesn't do that. It's -- traits a single plane but puts it into perspective. Hope you learn something from that. In their play with it. What kind of things you can come up with and play that's -- pro it's that you play. The united sun today hope to see you next show it this something you wanna see something it can't figure out around. Send me an email sent to me -- at revision3.com. And seeing espionage. Now to answer for you right here and show some cases the answer to you. With an email not always get a lot of emails that'll bad I don't and see you right away. We'll see you next show -- habitat."

" It's."

" Welcome to another episode pixel perfect beeper on. The show actually all kinds of Photoshop tricks and illustrator the past few weeks to go back which. And I want to deal with it yes I did -- war. And and Joshua. Dave but people asking about vanishing point. I was at work -- is that vanishing point they'll talk about it in one show you how I used -- But first let's take -- legal stuff or at that bank my sponsor godaddy.com. We're. You get 96 dollars and for extras with your domain name. Each domain includes free hosting with a web site builder free block complete email and so much more. Plus if you have to decode it's it's right there pixel when you check out. You'll get -- domain name for just 695. Year six dollars and 95 cents a year. Some restrictions apply go to this site to all the legal stuff. Now let's get into. Asia. Talk about vanishing point vanishing point is what those new filters that appear a couple of hours ago. And what it does is it goes in there and emulates the sense of the third dimension he creates. Yeah objects not actual 3-D objects to move around but a 3-D space to which you can navigate. Now what is it vanishing point. I did yeah yeah hold. Show on perspective when I discussed the idea vanishing points rise in lines and lines and stuff like that. Go download that the episode didn't see it and see what vanishing points about. But vanishing point the filter. We'll do some really cool stuff now. On the screen right here is my -- game. This platform here is right used vanishing point. Now the actual creation of this again there was an -- episode on how does that's created the very first episode talked about how it's -- that. When I created a vanishing point. Which is right here in a corner right there and it in the Senate there. That was it vanishing point on horizon in all my -- lines and the data from that point. But the actual distortion. Of the planks on this platform right here is used vanishing point filter. Go in here and look at this now this file is going to be online viewed them as well I got from Adobe. It has a vanishing point already set up in here so I go into the vanishing point filter the fields will already be generated. That'll generate it feels he could see how it works. Now. Going tonight vanishing point you're gonna see these fields. Appear what I want to do it don't take this painting right here and stick in the wall way back the Internet through. So I going to filter. And it's right here vanishing point. Select that and it brings me into a totally different. Window. Which is a lot like the job. Other filters in that little segment extract and and -- they -- bring you into his own little environment here and I usually do fields. Those are fields that are generated. By this little tool right here. And to a -- clean tool though that the 380 planes planes that we're gonna travel through in this two dimensional space of Photoshop. Now has switched my selection tool and I did that you know federal grids is -- that the Bloomfield showing up and go and as select. -- But the banning Allah make a copy of it or not my option key alt PCI make a copy right there like that. So now I'm moving it around and -- watch when it enters one of the V fields. The are starting to bend around that field and that is now following that -- political event at the floor the I was wrapping that a floor. And going to go up this little wall here and then back to that war all the way back there into the corner. Way back there see it's smaller. And it fits way back there because it knows that that room is quite a few. Feed back in distance so it created a three dimensional plane that you travel through. To allow that object to then be moved from one plane to the other plane."

" Go in here and create -- for. I have here a scenes system very simple very elaborate actually all of hallway or elevator well there. And I have with other file here it's it's a state. Wouldn't sort Dextre through and -- that replace that beautiful marble -- on there -- does wouldn't Dextre. -- Go here and select this guy and -- an argument here. Via drag and just let -- move tool and there appears to put back here. Right back against cool. He's in a separate layer write the -- so now I'm gonna do is go into my vanishing point. -- Vanishing point. Brings me into that field there it is so now -- my plane creation tool I'm going to look for ordinary here where I can pretty much. Getting nice even feel for the actual vanishing point out that -- there is a vanishing point is way back here where it what is. So now back to crime here fireplace road it would be easy to Trace like before itself. -- don't -- it actually it its line like that across the floor and then I've followed a pattern right through here which is gonna give me my sense of the third dimension. From -- click here at the edge. -- line wouldn't it follow the floral all the way to the end down there. Click. And across. Click and bring it back now I got the line it's following. This. Pattern in the floor I'm gonna click right about there. Has migrated it now among the morpheus on the grabbed this guy and move them. Movement to position right about it now he's just two one if I'm doing something that's just improper. Such -- can't -- became red. That means that it's not possible perspective there. So I drag it a target field now it's saying this is an accurate -- Going there and followed a pattern followed a pattern. Followed wall. And here and here we have our establishment of the vanishing point. Now going to pull out the walls. Or ergonomic Anke. Control on the Asia museum gonna grab this at a point in drag and notice as I drag this out it's following. The angles of the wall say -- created that whole field I can pull out of handled right here. Is that wall in the back. -- asses handed it right here. It thinks that this side right here is going to be a hallway that I read from here is going down the hallway. Going down the hall. Which is read that there like that. So another I have that all this set up I'm gonna select my little -- back here. -- like that it -- floor. I can copy it. Dragon into the floor area and there it is one of the four titles -- quarter is right there -- you followed that. Is to put it right into the floor. There. -- cross to make a copy I'm old now that option key. And put it right there. Drag it down here. That made it across. Yeah like that. I inches of saving time many select this whole area watch when I select now since I'm selecting an actual 3-D plane. The selection is taking on the 3-D shape. Yeah. So I think this whole thing here and copy it down back there. And one more. Back there so now when I say do it. I now have this entire floor has been reshape an announcement that portion here where we copied from. The -- that and we can see that we've changed -- Florida and it to be this wooden floor. Now I don't know if you noticed something but. And is very important. To understand that there."

" Is a clone tool here as well. As counsel mr. in this thing so that's that's to save the big spill on the floor here. Because of the angles here it's very hard to clone from one place to another because the fact that these angles so strong. Buy clothing. When you clone it'll automatically redirect the shape to conform to this new perspective we're creating segment easily go in -- own. Blemishes on a perspective -- like this with the clone tool. From within the vanishing point -- not the normal clone tool but the clone tool here. For now."

" Back to this guy here Damon. Talked about the platform here but let -- open up they. 44. And and got here and Damon."

" There's a file that shows."

" That field is. The platform. -- turn off the platform it's open up our perspective here panel and -- see the actual shape in black. Of where the platform is going to hear -- Everything. That's the actual platform and notice these red lines as -- guides that told me that's where the perspective was -- a percent perspective I was dealing with. And on there and get windows to they have my four ready is my my no shape in there. And here's. There it has the actual floorboards. At this -- go there and the story that's going to distort this and doing a regular distort. They grab this corner and right against sentinel. Edge it's at this corner put you against there. Right there. At this guy bring it down into here. That in this corner and bring it there. Make that happen. Now that makes a pretty good distortion. But about it not take this for a start moving. In tonight rest of this these angles. I think it's smaller that the scale than meets the -- I think it's wants smaller starts to break up the source it's soft it's gonna. Come out of focus the whole point of my paintings that wherever you look it's sharp it's in focus tiny go forwards to be just as clear upfront. As they -- way in the back so instead of going and or duplicate this multiple times here and do it in vanishing point. So now that this here I'm gonna go into my vanishing point. And in the layer with the floor. And it brings me into vanishing point. Where I can see my actual shape right so when my plane tool I'm gonna go in there and establish. That same perspective. Go right back here. Across the there. Down to here. And click it's red because you see right there it knows a little off. Yeah ago and now we're right in and in line it knows that that possible perspective can't work it's dealing with. Multiple vanishing points one's going this way and going that way and that way so it knows if some of them distorted that can't work. It's physically impossible so now that might do grid and note that I have something that's physically possible I switched to my selection tool and since I'm. Selecting within a plane is going to automatically selected in perspective. Things like my four port right there. Now my option key I'm going to duplicated going back. Going back. Amazon off on the right side but that's okay. And gone back and waved back you're gonna be just as clear as they are in front. I just go all the way to back. Go click okay and we see that these boards -- back -- to be fairly clear. They to have the distinction to have all the ingredients even little spaces in between the boards just as clear as the ones in front down here. Had I done that distortion using the regular distortion tools. It was started in fuzzy out of focus nerd as it goes further back where it's using the vanishing point and nice clear. Very clear clone people way back in space and treatment -- I hope that gives you an idea of how vanishing point works. It creates shapes X -- shapes and puts it into perspective. It doesn't give you all four sides doesn't create a three dimensional object like the one I -- a few weeks ago in illustrator. Doesn't do that. It's -- traits a single plane but puts it into perspective. Hope you learn something from that. In their play with it. What kind of things you can come up with and play that's -- pro it's that you play. The united sun today hope to see you next show it this something you wanna see something it can't figure out around. Send me an email sent to me -- at revision3.com. And seeing espionage. Now to answer for you right here and show some cases the answer to you. With an email not always get a lot of emails that'll bad I don't and see you right away. We'll see you next show -- habitat."