Learn to create an erupting volcano with spewing and falling lava, smoke and highlights!
Bert Monroy creates an erupting volcano using textures, brushes, filters, masks, alpha channels and lighting. Read below to learn how:
Copy the smoke into an alpha channel, then duplicate the alpha channel to create a mask that filters can be applied to. Move the second channel up and over a little to create a shift. Choose Image > Calculations, and subtract one mask from the other, and the result will be a new tone that you can lighten with Levels. Load the new channel, and in a new top layer, fill the area with red
Create a black and white radial gradient in a layer above the volcano. Clip the gradient to the layer, and additional texture and lighting accents the volcano.
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