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Adam sits down with Bioshock Infinite's director Ken Levine to talk about the game in the first part of this two-part interview.
Adam Sessler got a chance to sit down with Ken Levine, director of Bioshock Infinite, to discuss the game's stunning scope. In part one of a two-part interview, Ken discusses how Bioshock Infinite earned its title, the setting of Columbia and its relation to Rapture, and the huge task of creating an engaing AI companion.
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about 2 hours ago
A new Spoiled Games appears! Join @AdamSessler, @taralongest and @Polygon's @aegies for a look back at Dead Space 3: http://t.co/pIGArvFMvH
about 17 hours ago
Tonight's #AddressTheSess was SO FUN. Here's our chat about Xbox One's online-ness, the death of GameStop and more: http://t.co/meZhIGITFz
about 18 hours ago
@Kickass667 Sorry, but that's not how Google+ hangouts work. It's 100% first-come, first-serve. We wish we had more control over it, too!
about 20 hours ago
Today's #AddressTheSess is live! Click to try to join in on the Hangout! https://t.co/UzflkUup7b
about 20 hours ago
We're just about to start today's #AddressTheSess! We're going to be talking Xbox One and PS4. Watch here https://t.co/1DhDCeDNRw
about 21 hours ago
RT @TeamCoco: The new Xbox One will feature a Steven Spielberg-produced "Halo" TV show tentatively titled "Buy Halo 5."
