Tara got her hands on a full 3 hours of SimCity last week, and afterward she grabbed Lead Designer Stone Librande to have a chat about the game's architecture, how it balances solo and multi-city play, city specializations, and much more!
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Tara Long: @TaraLongest
about 4 hours ago
•@AdamSessler asked Microsoft some of your unanswered Xbox One questions about used games, always-online and more: http://t.co/Jt4kZ0jlTH
about 11 hours ago
RT @TechFeed_News: What DIDN'T they tell you at the Xbox One Reveal? @Scott_Bromley sits down with @acarboni of @Rev3Games to discuss: http…
about 11 hours ago
@GoldenboyFTW Dude! Thanks a ton, that means a lot. <3
about 11 hours ago
@brock_odle hahahah! well, luckily, the livestream archive is back up now: http://t.co/eSyWgptgTo
about 16 hours ago
After #XboxReveal, @AdamSessler grabbed @stephentotilo and @geoffkeighley to talk Xbox One DRM and always-onlineness: http://t.co/DujPD7EllT
about 18 hours ago
@chakraanshuman Haha, it's all good! Trust us, we're just as frustrated as you are.
