Sessler's ...Something

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  • Creative Movement in Games and Virtual Reality Immersion - SESSLER'S ...SOMETHING

    This week on Sessler's ...Something, Adam discusses the future of virtual reality, its presence at GDC, and the potential it has to introduce new genres of games more dependent on exploration and storytelling than combat and action.

    Sessler's ...Something

  • Is Virtual Reality a Gimmick? - SESSLER'S ...SOMETHING

    This week on Sessler's ...Something, Adam discusses the future of virtual reality, its presence at GDC, and the potential it has to introduce new genres of games more dependent on exploration and storytelling than combat and action.

    Sessler's ...Something

  • On Dark Souls II and the Culture Surrounding Difficult Games - SESSLER'S ...SOMETHING

    This week on Sessler's Something, Adam lays out his thoughts on the exclusionary culture surrounding difficult games, the delicate balance between "hard" and "easy," and the satisfaction that comes from completing games like Dark Souls II.

    Sessler's ...Something

  • Adam's Advice on Game Criticism, and the Importance of HD Remakes - SESSLER'S SOMETHING

    This week on Sessler's Something, Adam shares his advice for doing your own games criticism, and includes his thoughts on the growing trend of HD remakes.

    Sessler's ...Something

  • On Irrational Games and the Challenges of AAA - SESSLER'S ...SOMETHING

    This week on Sessler's ...Something, Adam reflects on the sad news of Irrational Games' closure, and the constantly-shifting state of AAA game development.

    Sessler's ...Something

  • How Titanfall and Evolve Represent a new Era of Multiplayer - SESSLER'S ...SOMETHING

    This week on Sessler's Something, Adam reflects on the Titanfall beta and the reveal of Turtle Rock Studios' EVOLVE, and how they may represent a changing tide in online multiplayer.

    Sessler's ...Something

  • Can EA Recover from the Battlefield Fiasco, and Should Price Affect Review Score? SESSLERS SOMETHING

    This week on Sessler's ...Something, Adam answers your questions about whether or not EA can bounce back from the Battlefield fiasco, and how game price affects review scores.

    Sessler's ...Something

  • What is Nintendo Doing Wrong, and How Can They Restore Public Confidence? - SESSLER'S... SOMETHING

    This week on Sessler's Something, Adam discusses the dwindling sales numbers of Nintendo's Wii U, and ruminates on his frustrations with the company and how they can potentially bring themselves out of the red.

    Sessler's ...Something

  • Microsoft's Purchase of the Gears of War IP, and What Does the Future Hold? - SESSLER'S ...SOMETHI

    This week on Sessler's... Something, Adam touches on the recent news of Microsoft buying the rights to the Gears of War franchise. Watch as he discusses what this means for MS, and where Black Tusk Studios may take the future of the franchise.

    Sessler's ...Something

  • Titanfall, and Why Bigger Isn't Always Better - SESSLER'S ...SOMETHING

    This week on Sessler's ...Something, Adam tackles the Titanfall multiplayer match size, and discusses why bigger isn't always better. Plus: why you shouldn't be okay with working for free.

    Sessler's ...Something