Is the super-team of Ken Rolston, Todd McFarlane, R.A. Salvatore, and Curt Shilling enough to make this a more-accessible Skyrim?
The new RPG franchise Kingdoms of Amalur: Reckoning certainly has an excellent pedigree. With some of the biggest names in design behind it, the game aims to create a massive new role-playing world with action-packed console-style combat and a friendly leveling system that allows the player to change play styles of class role on the fly. But in the wake of Skyrim, is it able to set itself apart enough to make an impact? Jeff, Dan, and Alex don their armor to give their opinions on this ambitious new game.