Is Child of Eden finally the Kinect's killer app for the hardcore gamer?
Tetsuya Mizuguchi, the designer of Space Channel 5, Rez, and Lumines, has been creating games that integrate rhythm and music creation into the gameplay for many years. His newest, Child of Eden, continues the tradition, embracing the new technology of Microsoft's Kinect peripheral to provide a brand new kind of experience. Do Alex, Dan, and Jeff think this game finally delivers on the promise of controller free gaming? Is it a must-buy for Kinect owners? Could it possibly be worth owning the device, just to play it? Or does it just play better with a standard controller?
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