Is Fez worthy of the title Indie Game of the Year?
In its long road to release, Fez has garnered a lot of buzz. Winning several indie game awards, it has become an example of the trend of independent developers using modern games to both revere and improve upon classic game types. What do Jeff, Dan, and Alex think of the Fez's throwback looks, precise platforming, and innovative, world-bending mechanics? Is this a contender for their game of the year?