Rockstar takes Max Payne to dark places, but is it fun?
There hasn't been a new Max Payne
shooter since 2003, but Rockstar's new update of the character has turned the gritty stylized world of revenge and slow motion gunplay even grittier and more worldly, taking Max out of New York and across the globe. Does the company's signature attention to detail result in one of the best shooters of the year so far, or is the engine responsible for GTA IV and Red Dead Redemption not up to the task? Jeff, Alex, and Dan slow down time to find out.